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SphereWorld
- VC++控制台程序下的OpenGL小程序,演示了一个三维立体世界。方法囊括了纹理贴图,以及光照处理。可能对你有参考作用。-VC++ Console Application under the OpenGL applet, presentation of a three-dimensional world. Ways to include texture mapping, as well as the light treatment. You may have as reference.
Cloud
- vc++下,通过纹理贴图实现动态的云彩, 云彩在一个有限的平面上,用OpenGL实现,该程序可以自动生成纹理数据。-vc++ through texture mapping implementation of dynamic clouds, clouds in a limited plane, using OpenGL implementation, the program can automatically generate texture data.
water
- 在vc++在,通过OPENGL函数,利用纹理贴图实现海面效果-In vc++ at, through OPENGL function, use of texture mapping to achieve the effect of the sea
cvery.comvc5114678898923
- visual c++6.0平台下OpenGL的基础程序,详细介绍了纹理映射和贴图技术-visual c++6.0 platform OpenGL' s basic procedures, detailed texture mapping and mapping technology
Chap05
- 选自《3D游戏编程》第5章 实战例题:3D编程技术的实战例题, 包括基于单色多边形的绘图技巧,多重纹理的合成方法,光影贴图:运用多纹理技巧实现模拟光照,广告牌,法线贴图,阶层体系:3D数据的基本处理方式,动画,和蒙皮。-Selected from the " 3D Game Programming" Chapter 5 actual example: 3D programming examples of actual combat, including single-color
wenli
- 这个压缩包里包含了几个Direct编程中关于纹理贴图的小程序,希望在你刚学习Direct编程时作为参考哈-The compression bag contains some programming Direct texture mapping on a small procedure, you just want to study as a reference when programming Direct Ha
123
- 从AVI视频流中获取单帧的图像数据纹理贴图-AVI video stream from a single frame of image data to obtain texture mapping
SphereWorld
- opengl基本应用,此代码描述了转动的球体,光照设置以及不规则物体的纹理贴图,包括影子的处理等-opengl basic application, the code describes the rotation of the sphere, light settings as well as texture mapping irregular objects, including the handling of shadow
OpenGL_Terrain
- OpenGL地形---这个演示展示了一种纹理混合贴图(Texture Blending)的技术。-OpenGL terrain demo--- this show a mixed picture texture (Texture Blending) technology.
FBO_Example2
- 基于硬件GPU编程的例子,将三维模型利用硬件截取成纹理图像重新传给cpu,实现纹理贴图的功能。-Hardware-based GPU programming examples, will be three-dimensional model into a texture image using the hardware re-passed the Interception of cpu, to achieve texture mapping function.
loadmd2
- 用Visual C++ 与OpenGL实现一个3D模型的加载,同时加载纹理贴图。-Using Visual C++ and OpenGL to achieve a 3D model of the load, while load the texture mapping
D3DTexture
- 用VC++和DirectX实现的纹理贴图和地图显示-Using VC++ and DirectX to achieve texture mapping and map display
FractalTree
- 使用分形技术,生产多种树木。有较强的真实感,比纹理贴图更加细致。-The use of fractal technology, manufactures a variety of trees. Have a stronger sense of reality, is more detailed than the texture mapping.
DynamicWorld
- 使用opengl中的纹理贴图,光照,以及3D模型导入,构造了一个房间,能够使用鼠标和键盘实现虚拟漫游(w,a,s,d)-Use opengl the texture mapping, illumination, and 3D model import, construct a room, be able to use the mouse and keyboard to achieve a virtual roaming (w, a, s, d)
WaterShader
- 通过纹理贴图,渲染水的效果,需要nvidia显卡支持。-Through texture mapping, rendering the effect of the water, quite good.
3Dshoot
- 实现了基本的3D场景,并利用粒子系统渲染子弹的射击过程,遇到敌人产生的爆炸效果利用纹理贴图实现,效果较为真实。-To achieve the basic 3D scenes, and to use particle system rendering the process of firing bullets, encountered the enemy generated explosions effects of the use of texture mapping to achieve th
TextureSynthesis
- 纹理合成代码,包括简单贴图,镜像贴图,Chaos Monsac和Image Quilting 算法。是我纹理合成的作业,包括报告等。非常有价值。-Texture synthesis code, including a simple mapping, image mapping, Chaos Monsac and Image Quilting Algorithm. I texture synthesis operations, including the reports. Is extremely
earth_opengl
- 用opengl实现地球的纹理贴图,并实现卫星绕着地球旋转。-use opengl to render the earth with the texture map technology
SolarSysghp
- 利用opengl绘制的太阳-地球与星体,环绕纹理贴图和二维背景贴图-Use opengl drawing the sun- Earth and the stars, surrounded by the background texture mapping and two-dimensional mapping