搜索资源列表
DBBTEST
- DDBTEST DIB双缓冲,避免闪屏
StarCraft2
- 纯win32 SDK编写的游戏,只使用GDi, 初学者最好看看,实现了双缓冲等功能-Prepared pure win32 SDK Game, use only GDi, beginners take a look at the best, achieve a double buffering and other functions
DoubleBuffer
- 利用双缓冲技术实现图像的显示,大家一起分享,有源代码-Double-buffering technology using image display, share, source code
pcmplayer
- 自己编写的VC6下以directsound编写的以流缓冲的方式播放PCM音频的控制台程序,程序很短小简洁,非常适合学习directsound,并可用于实时播放MP3解码器后解码的PCM流。-I have written under VC6 DirectSound prepared to stream buffer PCM audio broadcast console procedures, the procedures are short and concise, very suitable
DoubleBuffer
- 基础C# GDI图形绘制的双缓冲实现,可以用此代码实现橡皮筋画线功能-C# GDI-based graphics rendering to achieve double buffering, you can use this code to achieve the rubber band drawing a line function
testRingBuffer
- 环形缓冲 : 多线程,锁,对齐。多线程,锁,对齐。-mutil thread and ringbuffer
buffer
- 一个高速缓冲类(缓冲池)- A high speed cushion class (cushion pond)
qx
- 使用类来操作曲线,使用双缓冲还实现曲线不闪,代码如下(VB2005),这是一个类,新建一个类,就可以在整个程序里调用这个类,调用方法很简单:比如:这个类名为tcdj 就可以写dim XXXX as new tcdj,然后在程序里使用XXXX.属性....... 操作就可以了-To operate the use of curves, use double buffering is also the realization of curves do not flash, the code is a
Clock
- WinCe实现的一个简单Clock,通过双缓冲来解决屏幕闪烁问题。可以作为学习双缓冲的参考!-Windows CE Clock
Linux的帧缓冲(Frame Buffer)之三:LCD上显示摄像头
- V4L2.rar Linux的帧缓冲(Frame Buffer)之三:LCD上显示摄像头 . 分类: Linux驱动 2011-05-31 11:52 742人阅读 评论(2) 收藏 举报 一个简单的应用程序,来实现在LCD上显示当前camera的图像数据,也可以根据键盘输入保存摄像头数据到BMP图片中。
CDC_Draw
- 一个实现双缓冲绘图的例子程序! 欢迎大家一起来参考!-a double-buffer mapping procedures example! Welcome everyone to reference!
TestWave
- 使用多缓冲技术 来实现 小内存情况下,媒体播放的流畅-Using multi-buffering technology to achieve small memory case, the fluid media player
Pokygame
- 一个MFC编的游戏程序。对双缓冲的应用,和对PNG图片的解码。有利于大家开发游戏程序,对整个框架和流程的解释。-MFC made a game program. Application of double buffering, and decoding PNG images. Conducive to the development of the game we all procedures and processes to the entire framework of interpretat
static_led_demo
- 非原创 模拟led闪烁控件 用picture控件实现。双缓冲,很不错。 源码是个小例子 以下是给新手的提示: 使用的时候仅需要led.h和led.cpp 最简单的led闪烁:画个picture控件,控件定义个CLED 的控制变量 在对话框初始oninitdialog里设定led初始状态(setled),然后用timer定时,在ontimer里用ping这个函数点亮就可以了。-Non-original analog led blinking picture contro
MemDC_no_flick_draw
- 创建memdc内存缓冲区,简明演示双缓冲方式实现无闪烁绘,功能很简单-Create memdc memory buffer, concise presentation double buffer to achieve flicker-free drawing, functionality is very simple
MiniDraw
- 使用MFC文档视图结构,采用双缓冲绘图技术写的gdi绘图程序-View the use of MFC document structure, the use of double buffering graphics technology gdi drawing program written in
Queue
- 串口通讯里,对接收到的字符进行缓冲处理,并以队列形式输出至外面-Serial communication, the docking buffer characters received treatment, and the output queue to form outside
p_c.tar
- 多线程的“生产者消费者”问题的解决方案。采用消息队列缓冲技术。-Multi-threaded producer-consumer solution to the problem. The use of message queue buffer technology.
move
- 用GDI+双缓冲技术制作扑克牌发牌动画.程序是全屏显示.-With GDI+ double buffering technology licensing poker animation production. Program is full screen.
DoubleBuffering_src
- 双缓冲绘制图形,避免刷新时出现闪烁问题。-Double Buffer Drawing graphics