搜索资源列表
hinder
- 利用红外传感器检测周围环境中是否有障碍物,MSC51作为处理中心控制小车行走路线。-Using infrared sensors to detect whether there are obstacles in the surrounding environment, MSC51 control of the car as a processing center routes.
tanchishe
- 贪吃蛇,arm7上可以运行,适合初学嵌入式者,很简单,里面有障碍物的设置-Snake, arm7 can run embedded for beginners who, quite simply, there are obstacles set
GilbertJohnsonKeerthiAlgorithm
- Gilbert-Johnson-Keerthi(GJK)算法,GJK是研究机器人和障碍物碰撞检测的一个经典算法,希望对大家有所帮助。-Gilbert-Johnson-Keerthi (GJK) algorithm, GJK is the study of robots and obstacles of a classic collision detection algorithm, we want to help.
ma
- 处理波形,计算声波再通过障碍物以后的延迟,从而计算声波在不同介质中的传播速度-Treatment of waveform, calculated the time delay after the sound waves pass through the obstaclesand,In order to estimate the acoustic propagation velocity in different media
CraneControl_mthread
- 塔机监控系统,塔机管理,障碍物管理,碰撞监控-crane
zhinengxiaochedanpianji
- 智能小车单片机程序及实验报告XX大学:题目:电动车从起跑线出发(车体不得超过起跑线),沿引导线到达B点。在“直道区”铺设的白纸下沿引导线埋有1~3块宽度为15cm、长度不等的薄铁片。电动车检测到薄铁片时需立即发出声光指示信息,并实时存储、显示在“直道区”检测到的薄铁片数目。 (2)电动车到达B点以后进入“弯道区”,沿圆弧引导线到达C点(也可脱离圆弧引导线到达C点)。C点下埋有边长为15cm的正方形薄铁片,要求电动车到达C点检测到薄铁片后在C点处停车5秒,停车期间发出断续的声光信息。 (3
shange
- 应用栅格法设计路径,标记障碍物,设计路径绕开障碍物-path planning
biyesheji
- 基于多Agent的机器人障碍物避碰 的仿真环境设计 -Multi Agent-Based Obstacle Collision Avoidance Simulation Environment Design
TCS
- 可以设置游戏为初级、中级、高级三个级别;可以设置游戏开始、暂停和结束,游戏界面舍友两个障碍物,会记录游戏积分-You can set the game for the beginner, intermediate, advanced three levels can set the game to start, pause and end the game interface roommate of two obstacles, the game will record points
cirlce_route-search
- 1.Matlab里面没有提供直接以半径和圆心位置画圆的程序,该程序可以实现此功能,命令格式为:circle(radius,x0,y0, color ) 2.一种基于势函数的路径搜索算法,能实现有障碍物环境中指定起点和终点位置的最短路径搜索。-1.Matlab which does not provide the location directly in the center circle radius and the program, the program can achieve this
Fusion_RT
- 一种基于势函数的路径搜索算法,能实现有障碍物环境中指定起点和终点位置的最短路径搜索。-Potential function based on the path search algorithm, to achieve environmental obstructions start and end position specified in the shortest path search.
migong2
- 这是一个迷宫游戏,通过W,S,A,D分别控制目标的上下左右移动遇到障碍物时给出错误提示。。最后输出成绩 注:该程序需调用文件来构画出游戏界面-This is a maze game, by W, S, A, D, respectively, the upper and lower control objectives and move around an obstacle when the error is given. . Final output results Note: This p
Ant
- 仿真蚂蚁遇到障碍物时的搜索路径的过程,求解最短路径。-Simulation ants search path when an obstacle course, solving the shortest path
car
- 在java环境下编程的智能赛车游戏,有手动的和自动的躲避障碍物完成任务的游戏-the game is simply car game ,it is coded by java .
bizhang
- 智能轮椅避障系统的研究,能够独立避开多个障碍物,具有很好的实用性和稳定性。-Intelligent Wheelchair Obstacle Avoidance System, to be independent to avoid multiple obstacles, with good usability and stability.
userguide
- 超声波测距模块资料用户通过从IN 脚输入40KH 的方波信号,即用户从单片机的IO 口连续发出高低电平, 产生方波,方波的个数一般为10 个左右,发出后用户启动定时器,开始计时,此时,超声 波发射头开始发出超声波,当发出的超声波被前方的障碍物返射回来,返射回来的超声波被 接收探头接收到-Ultrasonic Ranging Module information
robot
- 取各障碍物顶点连线的中点为路径点,相互连接各路径点,将机器人移动的起点和终点限制在各路径点上,利用Dijkstra算法来求网络图的最短路径,找到从起点P1到终点Pn的最短路径,由于上述算法使用了连接线中点的条件,不是整个规划空间的最优路径,然后利用遗传算法对找到的最短路径各个路径点Pi (i=1,2,…n)调整,让各路径点在相应障碍物端点连线上滑动,利用Pi= Pi1+ti×(Pi2-Pi1)(ti∈[0,1] i=1,2,…n)即可确定相应的Pi,即为新的路径点,连接此路径点为最优路径。-Ta
123
- 乐高机器人蔽障程序,机器人躲避障碍物到达目的地 Lego Robotics cover barrier program.-Lego Robotics cover barrier program
Qlearningcar
- Simulink 控制VR环境中的小车。小车有5个距离传感器,能够慢慢学会避开墙壁和障碍物。小车采用加强学习(Q learning),采用神经网络对Q函数逼近。由于使用了模拟退火,小车在开始的时候会经常撞击障碍物,10次后基本就不会再撞了。 -VR environment Simulink control car. There are 5 car distance sensor, can gradually learn to avoid walls and obstacles. Car us
TankWar_picture
- 坦克大战,有图片显示,子弹,已经爆炸模拟,增加生命值,障碍物设置等。-Battle City, a picture show, bullets, has been an explosion simulation, increase the value of life, obstacles and other settings.