搜索资源列表
veryGood
- 很不错的仿3d游戏。是初学着的-very good imitation of 3d game. Yes to the beginner.
3dmaze-0.1
- 利用cc65来在6502平台开发的3D游戏,好玩刺激,向提供的源代码,方便更改游戏内容.-cc65 to use the 6502 platform for the development of 3D games and fun stimulus to the source code, changes to facilitate game content.
quakeIII
- 3D 游戏界的大牛人 John Carmack 终于放出了 Q3 的源代码,。希望对有志于 3D game 的朋友带来更多帮助运行环境: Windows/Linux -a great cattle John Carmack Q3 finally released the source code. Hope for 3D interested in the game bring more friends to help the environment : Windows / Linux
shengxiao
- 一个类似俄罗斯芳块的3d游戏,希望对学习3d编程的能有点帮助-Russian-fang, a similar piece of 3d game, and I hope to learn 3d programming can be a little help
3Dgame_opengl
- 3D游戏与计算机图形学中的数学方法,使用opengl作为图形开发库-3D games and computer graphics of mathematical methods, the use opengl as graphics development libraries
zfxcengine-0.1.0
- ZFXC是一款比较出名的3D游戏引擎。使用lua为脚本语言。图形模块用OpenGL和Direct3D开发实现跨平台。总之这个引擎很不错值得研究。-ZFXC is a relatively well-known 3D game engine. The use scr ipting language for the song. Graphics with OpenGL and Direct3D to achieve cross-platform development. In short, the
Torus_v0.15-src
- 一个CDMA手机BREW的3D游戏的源代码,希望能对大家有所帮助。-a CDMA mobile phone BREW 3D game's source code, we hope to help.
game_Scene
- 这是OPENGL和VC++制作的3D游戏场景片段,里面制作了3D水,和烟雾特效.也对贴图进行了各向异性的优化.-VC production and OpenGL 3D game scenes footage, which produced a 3D water, and smoke effects. Texture is right for the optimization of anisotropic.
k3d-0.6.0.0-src.tar
- 这是一个不错的3D建模软件,在编辑框里可以类似像maya一样随意拖动模型,可以加纹理、雾化效果等等,当然还能保存数据,可以供为 3D游戏开发美工作模型设计工具!强烈推荐!-This is a good 3D modeling software. Message editorial maya be the same as similar random drive models can be increased texture, atomizing effect, and so on. Of cou
3D-maze
- 3D迷宫游戏的源程序。vb写的,很好的学习素材-3D maze game of the source. Vb writing, good learning materials
Donuts4_full_source
- Donuts4_full_source:3d游戏面包圈大战完整源代码,用directx9c,vc7编译。-Donuts4_full_source : 3d war games bread circle complete source code, use directx9c, vc7 compiler.
torqueCH2
- 3d游戏开发大全书所附带源吗,第二章,开发环境UltraEdit-3d game development book volumes attached to the source? II, development environment UltraEdit
torqueCH3
- 3d游戏开发大全书所附带源吗,第3章,开发环境UltraEdit-3d game development book volumes attached to the source?, Chapter 3, UltraEdit Development Environment
torqueCH4
- 3d游戏开发大全书所附带源吗,第4章,开发环境UltraEdit,为torque scr ipt-3d game development book volumes attached to the source?, Chapter 4, development environment UltraEdit. of torque scr ipt
JoystickIn
- 是用DirctextX编程中经常用到的关于游戏杆操作的类,它封装了关于游戏杆操作的信息.在3D游戏中经常用到.-DirctextX programming is often used in the operation of joysticks category, Packaging it on the joysticks operating information. 3 in D game frequently used.
VisualC++DirecX93D01
- Visual C++DirectX9 3D游戏 开发导引 第一章源码-Visual C DirectX9 3D game development Seeker first chapter FO
VC++DirectX93D02
- Visual C++DirectX9 3D游戏开发导引第二章源代码,太大了只好分开传。-Visual C DirectX9 3D game development Seeker second chapter source code, too had separate Chuan.
VC++DirectX93D03
- Visual C++DirectX9 3D游戏开发导引的源代码第三章。-Visual C DirectX9 3D game development guided the source code Chapter III.
VC++DirectX93D04
- Visual C++DirectX9 3D游戏开发导引第四章源代码。-Visual C DirectX9 3D game development guided IV source code.
VC++DirectX93D05
- Visual C++DirectX9 3D游戏开发导引第五章 源代码。-Visual C DirectX9 3D game development Seeker V source code.