搜索资源列表
songame
- D3D写的一个轻量级引擎。使用静态链接!直接编译成lib-D3D write a lightweight engine. Use static links! Directly compiled into lib
D3D-texture
- a D3D texture usage code, which is written by me in 2006. if you want to study it, please have a try.:)-a D3D texture usage code, which is written by me in 2006. if you want to study it, please have a try.:)
snow
- D3D开发的粒子系统应用,雪的效果逼真,算法经典。-D3D development of particle system applications, the effect of real snow, the classic algorithm.
WizardEffects
- D3d教程中的一种特效,实现渲染的目的。适于在VC++平台上运行-D3d a tutorial special effects, to achieve the purpose of rendering. Suitable for the VC++ platforms
Tut04_Camera
- DirectX 8.1 SDK D3D 摄像机-DirectX 8.1 SDK D3D Camera
Solar
- 其他地方下载到的,vc++6.0 d3d写的九大行星,位置不太精确-Elsewhere downloaded, vc++6.0 d3d written nine planets, location is not accurate
ShadowMapping
- 一篇很好的关于 D3D Shadow Mapping 的文章,带源代码,并且包括使用NVIDIA HARDWARE 计算Shadow Mapping .-A very good article on D3D Shadow Mapping (includeing source).It also talk about something on Shadow Mapping calculating with NVIDIA HARDWARE
D3DCamTrans
- D3D 相机变换 D3D 相机变换-Camera transform D3D D3D D3D camera camera transform transformation
d3d-loadmodefile
- 采用d3d实现如何加载一个模型到d3d中。-Use d3d to realize how to load a model in d3d.
GPF_v1.1c
- d3d hook,魔兽争霸内部自动显示文字和图片-d3d hook, Warcraft automatically display text and pictures inside
D3Dgames
- D3D三维游戏高级图形编程中的纹理特效制作-D3D games advanced graphics programming in three-dimensional texture special effects
2-b2
- D3D 9.0做的关于灯光和材质的设置,鼠标键盘的设置等-D3D 9.0 on the lights and materials to do the settings, keyboard settings, mouse
SkeAni
- ./SkeAni/Src 源程序。SkeAni.cpp 和 SkeAni.h 是 SkeAni 的核心源程序。 skeani.vsh 是 Vertex Shader 源程序。其它文件是 D3D SDK 附带的 D3D 程序框架。 ./SkeAni/Prj VC6.0 项目文件。 ./SkeAni/Bin 已经编译好的 SkeAni.exe。注意要正确执行 SkeAni.exe, 模型文件 modal.saf 和 Vertex Shader 文件 skeani.vsh
Graphic
- 老师的一个小作业,有基本矢量图形的输入,圆、矩形、多边形。同时支持三维图形,立方体、圆柱体(依据计算机图形学实现三维显示,未使用OpenGL和D3D)。同时利用MFC的串行化将图形存储为指定格式。本程序比较小,但是对于适量输入部分,将鼠标操作封装,抽象出适量输入操作接口。使得调用简单,大家谁有兴趣可以跟我讨论这个问题,目前我在做一个比较系统的GIS系统,适量输入和地图渲染基本实现了,适量图形空间数据库I/O部分已经实现大部分。-Teacher in a small operation, with
model_reader
- 3D模型读取的程序,比较实用,D3D。另附功夫熊猫的模型-3D model of the reading process, more practical, D3D. Kung Fu Panda model attached
04.Billboard
- 一个简单的 D3D 轴向布告板 实现。 使用的是 DirectX sdk 9 。 能熟悉 d3d的 一些api.-A simple bulletin board to achieve axial D3D. Use the DirectX sdk 9. To be familiar with some of d3d api.
09.Edge
- 一个d3d shader 的实现 使用 HLSL语言。 使用 DirectX sdk 9.0 ,能熟悉 可编程管线的过程,熟悉 VS和ps -The implementation uses a d3d shader HLSL language. Using the DirectX sdk 9.0, can be familiar with the programmable pipeline process, familiar with the VS and ps
d3d-texture
- d3d游戏编程,关于纹理程序。是一个添加纹理的源程序。 -d3d game programming, on the texture process. Is an added texture of the source.
TS-model
- D3D HOOK模块,可用于制作DX类游戏的外挂,如透视等效果的模板。-D3D HOOK module can be used to make plug-DX games, such as perspective and other effects of the template.
D3D-1
- d3d game programing examples.