搜索资源列表
OgreVideoPlayer
- 使用三维开源引擎OGRE 播放视频的源代码 游戏编程粉可以给自己的游戏加上过场动画啦!-Use the source code of the open source 3D engine OGRE play video game programming powder can give their own game with cut scenes it!
war-of---tank
- ogre 做的 tankwar exe 可运行-ogre tankwar
Appwizard
- Ogre AppWizard帮助你建立Visual C++、Qt等平台的Ogre工程-The Ogre AppWizard help Ogre project you build Visual C++, Qt platform
Import-mesh-process
- 蒙皮mesh导入ogre的详细代码及注释-Skinned mesh into the ogre detailed code and Notes
OgreTerrain
- 基于OGRE的三维地形三维可视化程序,解决地形回执问题-ogre dem
13245
- 开源3D引擎Ogre的vc++源代码,比较详细。-Open source 3D engine the Ogre' s vc++ source code
wuziqi
- 基于ogre引擎开发的五子棋游戏 简单 易于初学者去学习 参考-Based on the ogre engine developed 331 games simple and easy for beginners to learn the reference
OgreP3dP1.7PbeginnerPGuide
- ogre 1.7的编程指南,内容详细,简单易懂,适合初学者。-ogre 1.7 Programming Guide, detailed, easy to understand for beginners.
OGRE-Manual-v1.4.0
- ogre1.4官方发布的开发手册的中文翻译版本。-ogre1.4 official development manual Chinese translation version.
Game_Demo
- ogre的高级编程框架,适合对ogre深入学习者。-the ogre senior programming framework,suitable learners in depth ogre.
MyGUI_3.2.0
- My GUI 一个不错的界面库,是为Ogre引擎设计的,它是一套简单、高效、功能强大的GUI函数库,它的渲染是由Ogre来完成的。也可以移植到其他的渲染引擎。-My GUI is a good interface library, is designed for the Ogre engine, it is a simple, efficient, powerful GUI library, its rendering is completed by the Ogre. Can also be
dixinghuizhi
- 关于在游戏引擎ogre中进行地形绘制与漫游。-About the game engine ogre terrain rendering and roaming.
OgreCloth_V1.0.0
- 用physx+ogre做的一个模拟。别人的代码.-Do a simulation physx+ogre. Someone else' s code.
111
- 用ogre些的简单游戏代码,初学者蛮-A simple game with some ogre code
model
- ogre光照模型的展示,光照模型的材质文件请参考ogre引擎里的: Media\materials\scr ipts\Shading.material-ogre illumination model display, illumination model of the material documents refer ogre engine inside: Media \ materials \ scr ipts \ Shading.material
terrain
- 演示地形绘制与漫游,取自OGRE例子,地形管理器会自动应用八叉树分割来管理地形。-Demo terrain rendering and roaming, from OGRE example, terrain Manager automatically applied octree division to manage the terrain.
BSP
- 演示了BSP室内场景管理器(ST_INTERIOR)的使用,取自OGRE的BSP例子。一般例子都使用普通场景管理器(ST_GENERIC)。-Demonstrates the BSP indoor scene manager (ST_INTERIOR) the use of the BSP from OGRE examples. Typical examples are the use of ordinary scene manager (ST_GENERIC).
TutorialFramework
- 收集的关于OGRE的TutorialFramework的信息-The TutorialFramework gathered information about OGRE
ogreTerrain
- 讲解了关于Ogre中地形部分的某些问题,实用C++实现。-Ogre Terrain explain part on some of the issues, practical C++ implementation.
OgrePaging
- 关于Ogre无缝地图的相关内容!实用C++实现。-Ogre seamless map on the relevant content! Practical C++ implementation.