搜索资源列表
OSG
- OSG快速入门指导,对跨平台开源场景图形API 的初步介绍,适合初学者-OpenSceneGraph Quick Start Guide
Creat-MFC-OSG-interface
- OpenSceneGraph三维渲染引擎在MFC单文档界面下的实现-OpenSceneGraph-D rendering engine MFC single document interface implementation
cube_faceOpen
- osg 动态回调实现立方体的合上与打开,是一个很好的入门例子-osg dynamic callback cube open and close
StepIntoOpenSceneGraph(Freesouth)
- 本资料是osg的入门宝典,是学习osg非常的参考资料,会一步一步教你如何学习osg,好不容易下载到的哦。-This information is osg entry canon is learning very osg reference materials will teach you step by step how to learn osg, finally downloaded to the oh.
TravelManipulaor
- OSG中一个漫游的程序,使用VS2005和OSG编程实现-An OSG program of roaming,using VS2005 and OSG
OSG-plugins-vrml-openvrml
- 教程:在OSG中安装vrml插件openvrml-osg plugins vrml+ openvrml
osg-openvrml-example-
- osg中openvrml程序示例(可调试) -osg openvrml example,which is debugable.
osg-openvrml-example-tutor-
- 2-osg中openvrml程序示例(可调试) -osg openvrml example tutor,telling you how to write a simple osg+vrml debugable program
osgvr-explosion
- osg爆炸模拟示例源代码,是osg的粒子系统中爆炸的模拟-osg explosion simulation sample source code, is the osg explosion particle system simulation
osg-examples-2[1].8.2-release
- an examples use by osg
EagleEye
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游,特别适用于游戏和方针软件的开发,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, especially suitable for the game and policy of the development of software, have the extremely high learning value, qu
Follower
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游、物体动作等,特别适用于方针软件、游戏的开发应用,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, objects such as action, especially suitable for policy software, the development of the game application, have
Sharp3D.Math.GDI
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游、物体动作等,特别适用于方针软件、游戏的开发应用,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, objects such as action, especially suitable for policy software, the development of the game application, have
OSG
- 美国海军教程,一本很好的视景开发经典书。绝对经典,值得收藏。-U.S. Navy tutorial, a good visual development of the classic book. Absolute classic, worthy of collection.
OSG
- OpenSceneGraph教程 本页面将帮助新用户逐步有目的地学习OSG的各方面内容。这里的教程与示例代码不同,它们主要是由文字和口头(视频教程)的编程指南组成。 -OpenSceneGraph Tutorials This page will help new users learn the destination step by step in all aspects of OSG. Tutorials and sample code here is differe
osg
- osg代码,实现一个矩形并进行颜色渲染,是计算机图形课的作业-osg code, and to achieve a rectangular color rendering, computer graphics homework assignment
osg
- osg入门必读书籍,里面有三本OSG入门好书,学习OSG的同学可以-osg started reading books, there are three OSG entry books, students can learn a good look at OSG
OSG
- OpenSceneGraph(简称OSG)使用OpenGL技术开发,是一套基于C++平台的应用程序接口(API),它让程序员能够更加快速、便捷地创建高性能、跨平台的交互式图形程序。它作为中间件(middleware)为应用软件提供了各种高级渲染特性,IO,以及空间结构组织函数;而更低层次的OpenGL 硬件抽象层(HAL)实现了底层硬件显示的驱动。-OpenSceneGraph (referred to as OSG) and OpenGL technology development is a
OSG-Source-Tech
- 开源OPENGL封装库OSG的使用方法,介绍了如何编译,配置等等,OSG入门必备-Open source OPENGL encapsulation library way of using OSG, and introduced how to compile, configuration and so on, OSG introductory necessary
MyEarth
- 用osgdem生成的3D地球,MFC界面,osg初学者的一个很好的例子,可放大缩小,可加添加控件-osg code of the 3D earth,a good example for osg studying