搜索资源列表
HaiDi_3D
- 基于Opengl实现的,海底三维地形浏览.-Opengl based on the realization that the seabed topography 3D View.
myterrain1
- 《OpenGL三维图形系统开发与实用技术(高级编程篇)》第4章内容,一个地形显示程序-"OpenGL 3-D graphics system development and practical skills (Advanced Programming Part 1)" Chapter 4, a topographic display program
Terrain_Opengl
- 用OPENGL和VC实现的三维地形模拟技术,具有很高的真实度。-with VC and OpenGL 3D terrain simulation technology, high fidelity.
3DTerrain
- 利用opengl实现的三维地形,对opengl 学习有帮助-use opengl achieve 3D terrain and learning to help opengl
OpenGL_3d_terrain
- 本程序是用OpenGL实现三维逼真三维地形的模拟,也可以用本例作为模板实现其他的程序。
USGS DEMV1.1
- 关于三维地形的OPENGL代码-on the OpenGL 3D terrain code
V2.0
- 关于三维地形的OPENGL的代码-on the OpenGL 3D terrain code
fractal_example
- 基于vc++6.00下OPENGL开发的三维地形编辑器-under development OpenGL 3D terrain editor
3DmaxSLoader
- 此课题设计主要是在VC++平台上,结合OpenGL,通过设置OpenGL,使之适合Windows平台。利用OpenGL生成、渲染虚拟的三维地形,读取*.3DS模型文件的数据,实现地形漫游的可视化。-this subject, mainly in the design of VC platform, integrating OpenGL, OpenGL installed, make it suitable for Windows platform. OpenGL generation, the
Textures
- vc++与opengl实现三维地形漫游,可用鼠标控制,也可用键盘控制,可以自定义控制键-vc with opengl 3D terrain roaming, can be used to control the mouse and keyboard can be used to control, You can define key control
3d_dixing_manyou
- 这是OPENGL编写的一个三维地形漫游系统-This is the preparation of an OpenGL 3D terrain roaming system
Terrain
- vc 2005 OpenGL 编程源代码,在一个三维地形中,F16战斗机从中飞过,对学习OpenGL编程非常有帮助。-vc 2005 OpenGL programming source code, in a three-dimensional terrain, F16 fighter jets from flying over, to learn OpenGL programming very helpful.
3DTerrein
- 使用VC++、OpenGL绘制三维地形的源代码-Using VC++, OpenGL three-dimensional terrain mapping source code
TerrainModel
- 三维随机分型地形图,随机产生的地形,很有真实感,可以用来做虚拟地理环境,虚拟景区游览,网络游戏等~~ 基于OpenGL,vs2005~~.-Random three-dimensional topographic map type, randomly generated terrain, very realistic, can be used to make the virtual geographical environment, the virtual area tours, online
MyTerrain1
- OpenGL三维地形的模拟,利用高程数据的生成方法主要是利用分形的自相似原理。-OpenGL 3D terrain modeling, using elevation data generation methods is the use of fractal self-similarity principle.
opengl-programing
- 三维可视化高级编程中的两章,讲解三维地形的生成技术-Advanced Programming in three-dimensional visualization of two chapters explain the three-dimensional terrain generation technology
43523578Rand_Map
- 地形生成算法的研究,基于opengl三维地形生成算法的研究-Terrain generation algorithm, based on opengl three-dimensional terrain generation algorithm
ss
- 基于OpenGL 三维地形实时交互显示的实现*-Realization of Rea-l time Interactive Demonstration of 3D Terrain Based on OpenGL
OpenGL
- 三维地形文件,地形模型用三角网法实现,并在地形上增加了一些简单分型产生的树-Read the three-dimensional topographical documents, terrain model with a triangular mesh realize,
PythonGPU粒子系统
- 转:python-OpenGL初试,三维地形的空间表达,鼠标键盘控制方位,初学者可尝试借鉴(Python-OpenGL preliminary test)