搜索资源列表
Map.GL.FPS
- 来自GameTutorial的关于OpenGL的例子。地形渲染,并可计算FPS值。很有学习价值。-this is a simple code about landform romance with opengl and can calculate fps !
CameraMap
- 利用OpenGL函数库,在C++Builder环境下实现三位地形的仿真显示,实现了对地图的放大,缩小,旋转,移动等操作,对不同的高程使用不同的颜色加以标记没,并增加了光照效果,使显示更逼真!-use OpenGL libraries, the C Builder environment under three terrain simulation showed that the realization of the right of the map to zoom, rotate, such a
3DViewTooL
- VC实现的基于OpenGL的地形浏览程序.-VC OpenGL-based procedures of the terrain here.
HaiDi_3D
- 基于Opengl实现的,海底三维地形浏览.-Opengl based on the realization that the seabed topography 3D View.
myterrain1
- 《OpenGL三维图形系统开发与实用技术(高级编程篇)》第4章内容,一个地形显示程序-"OpenGL 3-D graphics system development and practical skills (Advanced Programming Part 1)" Chapter 4, a topographic display program
OPenGLMdi
- 地形的显示,在opengl中编制成功,界面 良好 。-terrain, which compiled the opengl success, a good interface.
OpenGL-3D-Terrain
- 在Visual C++及OpenGL环境下开发的3D地形浏览程序,在天空盒中载入现有的地形高度图文件terrain.raw,并运用自己开发的Camera类实现3D空间中的浏览-Developed in OpenGL environment Visual C++ and 3D terrain viewer, the terrain height map files loaded in the sky box terrain.raw and use to develop their own Came
OpenGL--Elevation-map-technology
- 毕业设计!基于高程图技术,模拟真实的山地地形,绘制效果非常逼真。压缩包内含有完整的文档和代码!-Graduation project! Based on the elevation map technology to simulate real mountain terrain, very realistic rendering effects. Compression package contains complete documentation and code!
OPENGL
- 介绍了OPENGL入门,及如何在C++中利用MFC进行OPENGL编程,及地形数据建模与综合地形数据库设计。-The OPENGL entry, and the use of MFC in C++ OPENGL programming, and terrain data modeling and comprehensive topographic database design.
HeightMap
- 基于opengl的地形模拟。里面有源码以及可执行文件,还有效果图。资料很齐全。-Opengl terrain based on simulation. There are source code and executable files, and renderings. Information is very complete.
3D地形漫游
- 建立3D场景,可实现网格和纹理的实现,天空盒,雾化
cg-opengl
- 利用OPENGL及库函数实现模拟出一个高度随机的地形,并贴纹理,实现高度不同,颜色不同-Use OPENGL and library functions to simulate a highly random terrain and texture paste, to achieve different heights, different colors
dixingzuoye
- 这是一个简单的opengl地形作业,实现比较简单的地形。-zhe shi yi ge di xing zuo ye.
OpenGL
- 展示了OpenGL载入地形的功能,包括完整源代码,可以使用vs2005及以上版本的编译器编译-Shows the OpenGL loaded terrain features
OpenGL
- 基于diamond-square地形模拟-Diamond-square terrain simulation based
OpenGL
- 三维地形文件,地形模型用三角网法实现,并在地形上增加了一些简单分型产生的树-Read the three-dimensional topographical documents, terrain model with a triangular mesh realize,
地形
- 用OpenGL实现的一个地形图,包含纹理贴图以及背景音乐,对初学者有帮助
Terrain3D
- 基于C++,通过读取DEM文件(本文件中自带有DEM文件和相关纹理),采用OpenGL渲染出三维地形。下载之后使用方法可看说明,也可以阅读源码进行学习(Based on C++, by reading the DEM file (the file comes with DEM files and related textures), using OpenGL rendering of three-dimensional terrain. After downloading, you can us
PythonGPU粒子系统
- 转:python-OpenGL初试,三维地形的空间表达,鼠标键盘控制方位,初学者可尝试借鉴(Python-OpenGL preliminary test)
opengl绘制地形,海水,LOD的好例子
- opengl绘制地形,海水,LOD的好例子,学习高效绘制大规模地形可以用到。用VS2008打开。