搜索资源列表
TextureVideo
- 一个在旋转的立方体表面播放视频的程序,可以学习opengl的视频贴图方法和模型变换。-A rotating cube surface to play the video of the procedure, can learn opengl video mapping methods and model transformation.
3DSMAX_OpenGL_FlightSimulate
- 三维建模软件与OpenGL相结合的飞行仿真的实现方法。利用建模软件建立飞机模型,并将其转换为OpenGL的c代码,在VC++开发环境中实现了飞机模型的控制与显示、三维场景的模拟、以及场景与模型的结合。-Three-dimensional modeling software and OpenGL combining realize Ways of flight simulation. Use of modeling software to establish the aircraft model,
bridge
- GPS监控大桥健康状态系统,通过GPS的全球定位,采用OPENGL三维模型时时显示大桥的位移和摆动情况,判断桥是否可以通行!用的是NAVCOM模块和动态库-GPS monitoring bridge health systems, global positioning through GPS, using OPENGL display three-dimensional model from time to time displacement and Swing Bridge, the brid
OBJ
- 一个OBJ3D模型加载器,可以加载OBJ3D模型,挺有用的-OBJ3D
openglload
- 这是一个opengl模型载入的实例,包含两个:一个是3D文件载入,一个是md2C文件载入-This is an example of loading opengl model, contains two: one is the 3D file to load, a document md2C are loading
CelShading
- Opengl使用GLSL的卡通渲染例子, glsl文件在Assets\Shaders下,模型使用md2格式 另外本例OpenGL扩展使用glee,它是一个比glew更轻量级的扩展使用方式,我去掉glee.lib,直接将glee.c, glee.h加入工程,便于编译 vc2003直接编译即可-opengl glsl Cel Shading, use md2, glee.c, glee.h. vs2003 compiled
OpenGLClipCap
- OpenGL为裁减面加盖 使用stencil buffer对模型进行加盖 对裁减面进行加盖的功能,网上例子不多,本例代码简单,很容易明白原理 使用glut,把相h, lib, dll都放到文件夹内,vs2003直接编译通过 操作方法: 鼠标左键旋转模型 鼠标右键移动平面 o键切换模型 s键可以把stencil buffer中内容存成bmp,有助于理解-opengl clip capping, use stencil buffer to add a cap f
VolumeRenderCartesian
- 光线投射体绘制源码,用opengl实现,生成的是一个头模型-Ray Casting Volume Rendering source, opengl implementation used to generate a first model
OpenGL
- 一个3D模型,用OPENGL实现,实现了立方体,圆柱体等模型。-A 3D model, using OPENGL implementation, implementation of the cube, cylinder, etc. model.
PrimeFrame
- vega Prime 三维视景开发框架结构。以 Multigen公司的 Creator2.5.1和 Vega Pr ime1.1 为主要工具,根据既有的数字地形,加贴纹理,映射文化特征,构建模型数据库,导入 Vega Pr ime 运行环境中实现交互,实现了一定程度的视景模拟。-vega Prime three-dimensional structure of visual development framework. Creator2.5.1 companies to Multigen a
mdl_model
- opengl 对MDL格式模型的加载,以及实现简单的人物控制操作-Extremely cool demo that loads two .mdl models from Valve s Half-Life! Source code included!!!
md3_model_viewer
- 三维模型浏览器,源代码,国外程序员编写,希望对大家有用-a md3 model viewer which i write in C++ with the free development environment dev-c++. I use the libraries FLTK and opengl to display the model. Actually only the meshes are displayed. Development Status 4- Beta Environmen
bodymodel
- 基于OpenGL的三维人体点云模型的显示。-OpenGL-based three-dimensional point cloud model of the human body display.
OpenGL
- 使用模型视图变换移动光源(光源不动,物体动).-dada
Waterfall
- 本实验程序借助OpenGL以及windows编程(主要是创建窗口以及响应消息事件)的相关知识,采用粒子系统模型模拟现实世界的瀑布。实验的核心在于粒子系统模拟瀑布的水往下流以及水炮往上冒的场景。-The experimental procedures for programming with OpenGL, as well as windows (a window is created, as well as in response to news events) related to knowl
SmallHouse11
- 基于vc++的OpenGL应用,需要安装OpenGL sdk,按w、a、s、d实现漫游功能,鼠标控制视角的转换,程序中画了一个简单的小房子模型-Vc++ based on the OpenGL application, need to install OpenGL sdk, according to w, a, s, d to achieve roaming function, the mouse control the angle of the conversion, process of p
RobertAnimation
- OPENGL的层次模型与关键帧动画,使用GULT作为UI的设计,便于DEBUG。-OPENGL level model and key-frame animation.
31767693OpenGL
- 这是用OPENGL创建RGB模型,通过计算点,线得到的,是基于单文档的,可以用鼠标拾取旋转该模型-This is the RGB model created with OPENGL, by calculating the point, line received is based on a single document, you can use the mouse to rotate the model pick-up
ball
- vc++6.0平台下用Opengl绘制的一个网状球体模型,可以通过键盘的方向键进行球体的旋转。-vc++6.0 platform Opengl rendering using a mesh sphere model, can be the keyboard arrow keys to spin the ball.
guanzhaomoxing
- 简单光照明模型的基本原理,利用VC+OpenGL实现物体的真实感图形-Simple optical model of the basic principles of lighting, using VC+ OpenGL to achieve realistic images of objects