搜索资源列表
terrainEngine
- 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This mean
opengl_Geomipmapping
- 用openGL实现的GeomipMapping算法。可以用VC7.1直接编译通过。GeomipMapping算法是在3D游戏引擎中处理地形时应用非常广泛的算法。-achieved using openGL GeomipMapping algorithm. Can be directly translated through VC7.1. GeomipMapping algorithm in three D game engine when processing the terrain is ve
zig2
- ZIG Game Engine是一个免费的,或扩展的,C/C++ 游戏库。它提供了联网,脚本化,调试帮助和其它工具。和你的多媒体库(如Allegro, SDL, OpenGL)一起使用,你可以生成一个完整的客户端/服务器游戏或引擎-ZIG Game Engine is a free, or expanded, C / C for the game. It provides networking, scr ipts, debugging and other tools to help. And y
JautOGL
- JautOGLJAVA写的用OPENGL赛车游戏引擎,有开发类图-JautOGLJAVA written using OpenGL racing game engine, a development-type map
EW_release0323
- EasyWay Game Engine是一个强大的2D(将来将实现3D) OpenGL Java游戏引擎。它易于使用、快速和可扩展。利用EasyWay只需编写几行代码就能够实现你的游戏梦想。-EasyWay Game Engine is a powerful 2D (the future to achieve 3D) Op enGL Java games engine. It easy to use, fast and can be expanded. EasyWay prepared usin
Engine_v0.22007
- 超级cool的3d引擎原代码,自从0.3版本以来商业化,卖价10000美金. 用vc和opengl(支持shader2.0)实现.支持现在流行引擎的所有cool特征. -super cool 3d engine source code, since the business since version 0.3, discontinue 10,000 dollars. vc and use opengl (shader2.0 support) to achieve. support now a
SIMPENGINE
- VC+OpenGL,一个游戏引擎-VC OpenGL, a game engine
axiom-0.7.2.0-src
- Open-source, cross-platform 3D rendering engine for .NET. The Axiom Engine is a high-performance C# port of the powerful OGRE engine. Its flexible component-oriented architecture allows easy extension and provides full support for both DirectX and Op
webvr
- Web 环境下的交互式虚拟产品设计系统 提出了Web 环境下的交互式虚拟设计系统的研究内容并建立了一个基于CORBA 的系统体系结构通过调用UG Pro/Engine 和 SolidWorks 等三维CAD 软件的二次开发接口实现了对产品设计模型的几何模型信息和特征信息的分离提取并分别保存到数据库中基 于面向对象的几何引擎GLScene 开发一个可以显示OpenGL 场景的ActiveX 插件在Web 浏览器端通过该ActiveX 插件显示产品的几何 模型并允许用户对该模型进行浏
glimmerse
- OpenGL 4DOF Voxel landscape engine
S6
- Charles River Media - ShaderX3 - Advanced Rendering with DirectX and OpenGL (2004) Section 6 - 3D Engine Design
Land3
- roam地形算法实现,非常赞~ This engine is based on Roam Binary triangle tree technology. Source: --------------- http://opengl.org.ru/proton/Land3.zip Main article: --------------- http://www.gamasutra.com/features/20000403/turner_01.htm
2005010815393829175
- DXFramework--不错游戏开发引擎平台。OpenGL方面的东东。详细情况看里面说明。-DXFramework -- good platform game development engine. The OpenGL Wanton. See details of the note inside.
openrm-devel-1.5.2-3.tar
- 2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
Phoenix2009-03-06.zip
- Phoenix 2D 图像显示引擎的最新版本2009年3月更新的。 是个不错的引擎,看起来内部像是OpenGl加速的,这个引擎用于Pascal语系,Delphi,freePascal都可以编译出来。,Phoenix 2D image shows the latest version of the engine in March 2009 update. Be a good engine, looks like the internal OpenGl acceleration, the engi
Example3D
- 更新的这个C++代码范例演示了一个简单3D引擎。显示屏上所有可见内容都用Open GL ES作了3D渲染;如果终端支持的话该范例也支持硬件加速。这个应用支持S60 3rd Edition及后续版本,可适应不同屏幕尺寸和显示方向。经过更新的这个版本提供了加强的纹理载入并增加了堆与栈的大小。可以从诺基亚论坛网站下载支持S60 2nd Edition和Series 80 2nd Edition的独立范例。主要的类有:OpenGL ES (API), CIdle, Math, CImageDecoder
LearniPhoneaiPadCocos2DGameDevelop
- 本书详尽介绍了cocos2d iPhone游戏引擎。 -Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and li
cal3d-0.11.0.tar
- cal3d谷骨骼动画引擎,支持opengl、D3d以及OSG、Ogre等显示引擎-cal3d Valley skeletal animation engine, support for opengl, D3d and OSG, Ogre, etc. display engine
chai3d-2.0.0-win32.zip
- 国外一个应用在虚拟现实上的opengl 3d渲染引擎。针对某力反馈设备应用。最新版本2.0.0,Abroad, an application of virtual reality in the opengl 3d rendering engine. For the application of a force feedback device. The latest version 2.0.0
OgreSDKSetup1.6.0RC1_VC90
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。 这是最新版的1.6版本SDK。-OGRE (Object-Oriented Graphics Rendering Engine, namel