搜索资源列表
T-method.rar
- 试射法——射线追踪程序。 可分别做直达波,折射波,反射波。 射线正演模拟入门程序之一!!,Test method- ray-tracing procedures. Can be done direct wave, refracted wave, reflected wave. Ray is one of forward modeling procedure entry! !
KD-Tree
- 光线追踪的cuda程序,基于cuda实现,大大加速了速度。-Cuda ray tracing program, based on cuda implementation, greatly accelerating the speed.
Wireless-Mimo
- 利用射线追踪技术仿真mimo系统,内涵c ++和matlab代码-This project explores the development of a multiple input multiple output (MIMO) simulator using ray tracing techniques.
seis83
- 实用的二维动力射线追踪软件,可以实现带衰减的射线正演模拟-Practical ray tracing of two-dimensional dynamic
RayGUI2.1_forLinux.tar
- 射线追踪程序,具有图形界面,能够方便的进行射线追踪-Ray tracing program with a graphical interface to facilitate the conduct of ray tracing
RT1
- 使用CUDA进行并行光线跟踪的原代码,需要支持CUDA的显卡和相应驱动-The use of CUDA parallel ray tracing of the original code, the need to support CUDA graphics card and the corresponding drive
imagepan
- 室内射线追踪模型的仿真的matlab 代码-indoor propagation model one ray-tracing method
Raytracing
- 射线追踪,比较基本的源代码,根据自己的需要调整后使用-Ray tracing,the basic source code, adjusted it before use according to your needs
fm3d_07.tar
- 来自于澳大利亚国立大学nick rawlinson的快速推进法射线追踪程序。-From the Australian National University nick rawlinson fast marching method ray-tracing program.
source
- povwin-3.62,另一个射线追踪算法的C++源代码-povwin-3.62, another ray tracing algorithm for C++ source code
shexian
- 该代码主要是讲解射线追踪方法在地震正演中的应用,可以较好的用于实际地震数值模拟当作,本人写了好久可以当作学习材料的-The code is mainly to explain the ray tracing method in seismic forward in the application, can be better used as a numerical simulation of the actual earthquake, I wrote a long time can be us
raytracer
- 光线跟踪的源代码,C++写的很不错,适合学习-Ray tracing of the source code, C++ was very good for learning
RayTracer
- 基本的光线跟踪程序,含场景文件,光线,能很好解释光线跟踪理论-Basic ray tracing procedures, including scenes of documents, light, ray tracing can be a good theory to explain
(Ray_Tracing)
- 可视化中的光线追踪算法源代码示例, 其中包含的专业词有OpenGL,光照模型,真实感绘制,光线追踪-Ray Tracing Code
Microcontroller_xiaoche_5lu
- 小车五路寻迹加五路光敏二极管光检测C语言程序 -Wǔ plus ray tracing
glGPGPU
- 使用OpenGL实现的GPU光线跟踪,采用Voxel算法实现-OpenGL implementation using GPU ray tracing, using Voxel algorithm
RayTraceCUDA
- 这是一个基于CUDA的光线追踪Demo演示,运行后按回车可以看到结果。-This is a demo based on CUDA for ray tracing. After running the program, please press the enter key to see the results.
work55
- 光线跟踪算法进行体绘制 使用C++语言实现-Ray tracing algorithm for volume rendering using the C++ Language
VolcanoIntegrationSample
- C#使用Volcano射线跟踪模型计算通信系统的路径损耗值的实例-C# uses Volcano ray-tracing model of path loss communication system, the value of an instance
DataStructs
- 阐述光线跟踪算法的数据结构 -Ray-tracing algorithm on the data structure