搜索资源列表
osgShaderMarble
- osg的Shader,利用osg与GLSL结合,构建出海洋表面效果,需要自己下载osg的库和数据文件。-using OSG and GLSL to create Ocean face in some models. User should download osg libs and it s data.
osgShaderNoiseBase
- osg的Shader,利用osg与GLSL结合,构建出噪声基础,大理石表面效果,需要自己下载osg的库和数据文件-using OSG and GLSL to create noise face in some models. User should download osg libs and it s data.
osgShaderBump
- osg的Shader,利用osg与GLSL结合,构建出岩石的表面效果,需要自己下载osg的库和数据文件。-using OSG and GLSL to create Rock face in some models. User should download osg libs and it s data.
osgShaderHelloWord
- osg的Shader,利用osg与GLSL结合,构建开发环境的基础HelloWorld例子,需要自己下载osg的库和数据文件。-using OSG and GLSL to create some face in some models. It s the basic progm of HelloWorld, User should download osg libs and it s data.
DragLayer
- Bitmap Shader Source Code for Andriod.
FoundIndex
- Bitmap Shader Test Source Code for Andriod.
Stereogram_src
- 演示分别用CPU和GPU采用OpenGL渲染的例子。-A sample of demostrating OpenGL Shader developped by CPU and GPU respectively.
RayTracer_skeleton
- opengl实现粒子系统和着色器编程,可以添加如火焰、喷泉等粒子效果-opengl achieve particle system and shader programming, you can add as flames, fountains and other particle effects
AnQiSkill
- 用于墨湘全暗器招式自动增加高攻击宝石(需要技能全完)-MoSiang full Shader moves for automatic increase high attack gems (all the skills needed END)
ComposeShaderTest
- Compose Shader Test extends Test Case Source Code for Andriod.
ShaderDesignerSRC
- shader编辑器,里面有很多shader自带的小例子,很好用。-shader editor, there are many examples of shader comes with a small, easy to use.
computer-graphics
- 本程序主要实现场景的读入,纹理映射,使用最新的opengl编程方法。是基于着色器的!-The main achievement of the program reads the scene, texture mapping, using the latest opengl programming methods. Is based shader!
ComposeShader
- A subclass of shader that returns the coposition of two other shaders, combined by an subclass.
TextureEffects
- A small emxample of Effect texture , including shader code
Create GBuffer
- Create GBuffer in HLSL
Shader_Delegate
- Delegate implementing the native methods of android.graphics.Shader.
Gradient_Delegate
- Base class for true Gradient shader delegate.
chroma
- Shader for removing chroma key of a video. Must have two uniform texture: One for the backround image (first image) and one for the video stream.
daviz
- Qt+OpenGL做的蕾达显示程序,采用OpenGL的FBO和顶点、片段着色器特性实现了雷达余晖效果,PPI视图可以实现每秒渲染数十万点,不到3 cpu占用率。-Qt+OpenGL do Lleida display program, using the FBO and OpenGL vertex, fragment shader features to achieve a radar afterglow effect, PPI view can render hundreds of thous
lizi
- 采用C++语言,Direct3D下用shader实现简单粒子的源码,初学者可借鉴-Using C++ language, achieved under Direct3D shader source code using simple particles, beginners can learn