搜索资源列表
weasdxad
- c语言中图形界面,一个模拟显示自然云彩的程序-graphics interface, a simulation shows the process of natural clouds
MoveCloud
- 自然现象的模拟。本程序是一个动态云彩模拟的实例。通过在一个四边形上贴一幅云彩图像来实现云彩模拟的 -simulation of natural phenomena. This program is a dynamic simulation of clouds examples. Through a quadrilateral clouds posted an image to achieve the clouds simulation
美丽的张家界
- 我运用张家界美丽的风景和FLASH MX 2004制做出了一款很有动感的风景动画,动感云层和画面相映,好没哦.-I used Zhangjiajie beautiful scenery and Flash MX 2004 to make a new system is a dynamic landscape animation, dynamic clouds and pictures form a contrast, not oh well.
粒子系统,用来模拟不规则自然形态
- 图形编程中重要的一个内容——粒子系统,用来模拟不规则自然形态,如云、雨、烟、雾等,这是我收集的一个论文集,Graphical programming in an important content- particle system to simulate natural irregular shape, like clouds, rain, smoke, fog, etc. This is what I gathered a collection of
Simulationofnaturalclouds.zip
- 此代码模拟了自然环境下的云彩和变化情况,相信对做毕业设计的同学一定有用。,This code simulates the natural environment and changes in the clouds, and I believe that the design of graduate students to do must be useful.
OPENGLbaiyun.rar
- 白云模拟,利用OPENGL来实现白云的模拟,BAIYUN simulated using OPENGL to realize the simulation of clouds
brown_cloud_packaged.zip
- 褐云游戏,基于HGE开发的游戏,控制“风之王”鼠标+键盘或XBOX360控制器,吸吮了五颜六色的云彩由不同级别的气氛(您必须变焦之间) ,吐痰他们在最高级别,然后吹起来成一个大型的褐云,这将消失,而国王snoozes 。 Features an online leaderboard and smooth, fancy graphics.配备了领先的在线和顺利,我尝试过的图形。 ,Brown Cloud Game, based on the HGE Game development, contro
PerlinNoise.rar
- 柏林噪声源码,OPENGL开发,利用它可以实现任意地形和云彩的生成。里面提供了实现二维柏林噪声的函数,Noise source in Berlin, OPENGL development, it can be achieved using any of the generated terrain and clouds. Second, it provides a realization of a function of noise维柏林
分形技术实现的地形和天空云层的模拟
- 分形技术实现的地形和天空云层的模拟,可实现地形的渲染和不同纹理的选择,-Technology of fractal terrain simulation of clouds and sky, terrain rendering, and enables selection of different textures,
Cloud
- 仿真天空上流动的云彩,MFC + opengl渲染,效果很好很强大, 很逼真可以作为基础继续开发。-Simulate the flow of clouds on the sky, MFC+ opengl rendering, the effect is very very powerful, very realistic as the basis to continue to develop.
MYCLOUD
- 用OpenGL绘制的云纹理,在MFC上编程实现 关键字:MFC,OpenGL,云纹理-The clouds draw with OpenGL texture in the programming on MFC Key word: MFC, OpenGL, cloud texture
Cloud
- Opengl模拟云层的飘动,较好的模拟了物理定律-Opengl simulated clouds float, the better simulation of the laws of physics
使用位图作为背景图
- 1、使用clouds.bmp作为背景图 2、在窗口不同位置分别显示原位图BP.bmp,mask位图MaskBP.bmp以及原位图的透明显示效果
MovingCloud
- 使用DirectX,自然现象模拟之——移动的云朵-The use of DirectX, simulation of a natural phenomenon- the movement of clouds
Interest_points_detector
- Recognising Action as Clouds of Space-Time Interest Points.
MyCloud
- VC++图形学 实现云层以及波动的小程序 MFC环境-VC++ graphics implementation, and clouds of small fluctuations in the environment program MFC
yixingruqin
- 黑月易语言一个简单游戏的源代码。由云外归鸟本人编写。异型入侵-Black games on a simple easy language source code. Returning from the Clouds I write.
opc-4021e1c06b5f
- LasLib面向Oracle的点云数据入库源代码。-libOPC- Oracle Point Clouds
Survey-on-normal-estimation
- 三维点云法向量估计综述,由于获取方便、表示简单、灵活等优势,点云逐渐成为常用的三维模型表示方法之一-Point clouds are becoming more and more common for the representation of 3D geometry models because of its advantages over mesh models
fractal
- 生成高山、树叶、云的分形图形程序-Generate mountains, leaves, clouds fractal graphics program