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这是在VB环境下实现动态绘制贝塞尔曲线的事例代码,希望对喜欢的朋友有用-This the VB environment dynamic mapping Bessel curve code examples, and I hope to the likes useful friends
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本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量
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本例实现了一个简单的绘工具,该绘图工具具有打开,关闭,保存,另存文件的功能;它能够对直线,矩形等几种图元进行绘制和操作。本章主要介绍了视图文档的程序框架的应用,创建工具条,使用设备环境变量的各种绘制功能,使用设备环境变量的不同绘制模式,实现文件的流式存储与加载功能等。-the cases to achieve a simple painting tool, the graphics tools with open and closed, preservation, Save document f
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能在MDT5/6环境下对已经存在地曲面进行全部和局部区域展开,同时能进行源曲面和展开平面上点和线地相互映射-in MDT5 / 6 right environment to surface already exists for all regional and local begin and can be the source for surface and start Plane dots and lines to the mutual mapping
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用OPENGL实现的,可以用来实现定点的绘制.用VC环境加上OPENGL实现.非常方便实现逐点递归填充算法.-use OpenGL, which can be used for fixed point mapping. VC environment with OpenGL. Very convenient achieve filled bit recursive algorithm.
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介绍了基于vc6环境下的fltk图形开发包的环境配置,从win32控制台启动,获取当前系统时间,并绘制一时钟-briefed on the environment vc6 fltk graphical development environment package configuration, win32 console from the start, access to the current system time, and the mapping of a clock
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本章实现了一个简单的绘工具,该绘图工具具有打开,关闭,保存,另存文件的功能;它能够对直线,矩形等几种图元进行绘制和操作。本章主要介绍了视图文档的程序框架的应用,创建工具条,使用设备环境变量的各种绘制功能,使用设备环境变量的不同绘制模式,实现文件的流式存储与加载功能等。-chapter achieve a simple painting tool, the graphics tools with open and closed, preservation, Save document functi
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运行环境TC,windows .实现贝赛尔纽曼函数绘图源代码-operating environment, windows. Mapping function to achieve Beisaierniuman source code
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ADS1.2编译环境下的EP7312芯片的一个基本测试范例,代码中完成了boot、中断设置、重映射和串口输出等功能,可以作为EP7312芯片起步的一个很好的参考。-ADS1.2 build environment under the EP7312 chip testing of a basic model, code completed boot, interrupt settings, re-mapping and serial output function, EP7312 chip can
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多线程 网络传输
开发环境:Delphi7.0+WinXP,没用其他控件(除了Delphi自带的Indy)
传输协议:TCP/IP
客户端一次发送65000字节的包,服务端负责组装并处理数据粘连。
使用ReadBuffer(),Send()函数来接收发送Buffer内字节,这样作的目的是使程序具有更好的灵活性。你可以自定义Buffer内那些字节的含义,例如是字符串、图像、声音、命令等等。
文件的多线程读写采用windows内存映像技术。
关键的服务器处理函数IdTCPSe
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Visual C++ 6.0环境下的绘图软件开发,包含基本的功能,如打开文件等。-Visual C++ 6.0 environment mapping software development, including basic functions, such as opening files.
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在VC++环境下编制的绘制实时曲线的源代码,供参考-Prepared in VC++ environment mapping real-time curve of the source code, for reference
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拼图秀是一款运行于PHP环境的兴趣图谱社会化分享系统,采用流行的瀑布流布局方式,融合了pinterest各种优秀的特点,并进行了合理创新,可建立更加强大、更有黏性的社会化分享站点。拼图秀的出现意味着互联网读图社区时代的到来-Jigsaw is a running show interest in PHP environment mapping social sharing system that uses the popular waterfalls flow layout, the integ
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vc++环境下的绘制海洋的程序,这是一个国外的学者写的,相当的不错,使用了着色器,相当逼真。-vc++ marine environment mapping program, which is a foreign scholar wrote, quite good, the use of shaders, quite realistic.
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CODE STUDIO C# GDI+ development class Viso fl matlab used in drawing commands i This is the windows QT programmin Program of the curve, a real-time Mouse set control points, draw B- java drawing board simulation win Mastery letter. Lc5 file to be mo
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C# GDI+ development class Viso fl matlab used in drawing commands i This is the windows QT programmin Program of the curve, a real-time Mouse set control points, draw B- java drawing board simulation win Mastery letter. Lc5 file to be mo To simulate
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C# GDI+ development class Viso fl matlab used in drawing commands i This is the windows QT programmin Program of the curve, a real-time Mouse set control points, draw B- java drawing board simulation win Mastery letter. Lc5 file to be mo To simulate
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vc 6.0环境下实现的阴影贴图算法,可以实现阴影效果的实时绘制。-shadow maps algorithm vc 6.0 environment to achieve, you can achieve real-time rendering shadow effect.
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利用OpenGL库实现环境纹理映射到正方体表面 显示效果为旋转的正方体表面映射了外界环境-Environment using OpenGL library implementation cube surface texture mapping to display the surface of a rotating cube mapped external environment
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direct3d10下的几种环境贴图的实现-environment mapping in direct3d10
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