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OpenGL
- OpenGL是目前最新的开放式的三维图形标准,用OpenGL编写的程序不仅可以在SGI、 DEC、SUN、HP等图形工作站上运行,而且可以在微机环境下运行。本书系统地讲述了OpenGL 三维图形程序设计的基本方法概念。 -OpenGL is the latest open standards for three-dimensional graphics, using OpenGL preparation procedures can not only at SGI, DE
OpenGLBasedFringeAndFont
- 使用OpenGL完成的云纹图及文字显示。云纹图支持等值线,支持连续与非连续着色,支持不同值区间的面积运算。全三维,已经过大量测试。-Use OpenGL achieve the moire maps and text. Moire map isogram Supported in support of consecutive and non-continuous shading, support for different values of the area of computing inte
QuadTreeLOD
- 采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码-The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code
aa
- 人体三维骨骼运动仿真研究毕业设计(报告加源程序).-Human body three-dimensional simulation of bone graduation exercise design (add source report).
HeightMap
- 通过OpenGl构造三维地形,并且附带摄像机功能.-OpenGl structure through three-dimensional terrain, and attached to the camera function.
OpenGL
- OpenGL三维图形程序设计电子版,是CHM版文件。-OpenGL three-dimensional graphics programming the electronic version is the version of CHM file.
OpenGL
- VC++.NET-OpenGL视图中绘制三维物体,已创建了这个 OpenGl 应用程序,使用 "TODO:" 注释指示应添加或自定义的源代码部分。-VC++. NET-OpenGL rendering three-dimensional objects in view, has created the OpenGl applications, the use of " TODO:" Notes of the instructions should be added or par
DEMopengglvc
- 用vc++嵌入opengl组件实现三维显示和一般分析功能!-Vc++ with opengl embedded components to achieve three-dimensional display and analysis functions in general!
md3_model_viewer
- 三维模型浏览器,源代码,国外程序员编写,希望对大家有用-a md3 model viewer which i write in C++ with the free development environment dev-c++. I use the libraries FLTK and opengl to display the model. Actually only the meshes are displayed. Development Status 4- Beta Environmen
bodymodel
- 基于OpenGL的三维人体点云模型的显示。-OpenGL-based three-dimensional point cloud model of the human body display.
Combination_of_computer_graphics_code
- 计算机图形学组合代码(含:OPENGL绘图,二维绘图,简单三维绘图,以及它们各自的平移旋转等功能)-Combination of computer graphics code
ANIMATION
- OpenGL,三维动画,单文档应用程序实现-OpenGL, three-dimensional animation, the realization of single-document application
FractalTerrain
- 本程序是用vc++6.0与opengl编写的三维地形仿真程序,同时添加了纹理!-This procedure is vc++6.0 with opengl prepared three-dimensional topography simulation program, and added texture!
dem_8
- 基于OpenGL的三维纹理重构,数据间隔为8-OpenGL texture-based three-dimensional reconstruction, the data interval of 8
OpenGL3D
- 在VC++6.0中使用OpenGL绘制三维图形的实例源代码,源代码比较复杂,它可以绘制3D立体效果图,长方体、正方体等,其功能类似一款简单的3D绘图工具,还有其它功能,你可以下载编译一下探个究竟!-VC++6.0 in the use of OpenGL graphics rendering three-dimensional examples of source code, source code more complicated, it can draw three-dimensional
VBOpenGL
- 本文就怎么利用vb结合opengl来研发三维地质构造图的基本步骤进行了周详地介绍,其中对像素格式的设定及光照和材质的设置进行了周详的描述。-This article on how to use vb to develop three-dimensional combination of opengl geological map of the basic steps to carry out a very thorough introduction, which set the pixel fo
Citydreamsnow
- 我需要图像处理,这将是实现二维图像的三维显示,这样写的代码,期待与有兴趣的读者分享。首先,以获取图像BMP图像文件,另一个是从剪贴板。的MFC代码库函数调用的OpenGL实现三维二维图像显示,图像宽度,高度和像素亮度的三维空间,分别为,第十坐标, Y坐标。-I need to image processing, it would be the realization of two-dimensional images of three-dimensional display, so write
dixingxianshi
- 在VC++环境中使用OpenGL技术实现三维地形显示-In VC++ environment using the OpenGL technology to display three-dimensional terrain
transformation
- 利用OPENGL实现二维,三维变换,其中涉及到了基本的矩阵变换-OPENGL use to achieve two-dimensional, three-dimensional transformation, which relates to the basic transformation matrix
clasas
- 1.实验目的: 进一步掌握二维、三维变换的数学知识、变换原理、变换种类、变换方法;进一步理解采用齐次坐标进行二维、三维变换的必要性;利用OpenGL实现二维、三维图形变换。 -trrsihfglrit umgh4turenojjl