搜索资源列表
TerrainLOD
- 用OpenGl实现的地图漫游程序。能很好的实现地图文件随视角的远近而改变地图的绘制方式。-Roaming the map with the OpenGl implementation process. Map files can be a very good realization of the proximity with the perspective to change the map drawing method.
workForGame
- 本程序使用OPENGL实现了一个3D的场景地图实现以及漫游功能,可以使用按键控制行走。-This program uses OPENGL implements a 3D map of the scene to achieve, as well as roaming, you can use the keys to control walking.
areafilling
- 使用OpenGL语言在Visual c++环境下实现图的区域填充-The use of OpenGL language in Visual c++ environment to achieve map area filling
lesson10
- 一个用c#编写的opengl程序,实现对模型的纹理贴图-One written in opengl with c# program to achieve the model' s texture map
17Text_Texture_2D
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,用2D的纹理图实现字符的显示。-Using VisualC++ Win32 application development an OpenGL program, with the 2D texture map to achieve the display of characters.
opengl3dmap
- 自己做的基于OpenGL的三维cs地图,比较简单,仅做参考-Make their own OpenGL-based three-dimensional cs map, is relatively simple, only a reference
sanweidixingmanyou
- 通过OpenGL在数字高程的基础上实现三维地形图-In the digital elevation through OpenGL, based on the three-dimensional topographic map
sanweixianshikongjian
- 在OpenGL和VC#的基础上实现地形图的三维显示,有源代码-In the OpenGL and VC#, based on the three-dimensional topographic map display, active code
op2
- opengl三维空间图c/c++,这个非常好用哦,对学习图形编程有很大的帮助。-opengl three-dimensional map c/c++, this is very easy to use Oh, great for learning graphics programming help.
earth_opengl
- 用opengl实现地球的纹理贴图,并实现卫星绕着地球旋转。-use opengl to render the earth with the texture map technology
VirtualForest
- 三维虚拟林相系统,读取shp文件,调用openGL、绘制地图数据,创建三角网-Three-dimensional virtual LIN Xiang-system, read the shp files, call the openGL, draw the map data, create a triangle. . . . .
OPGLGame
- OPENGL 老鼠迷宮 是作業之一 按test.bat 運行 自動加載迷宮地圖-OPENGL rat maze is one of the automatic loading operation by test.bat maze map
soccerground
- 在VC++6.0嵌入有OPENGL头文件的环境下绘制出一个足球场-Embedded in VC++6.0 has OPENGL environment header file to map out a football pitch
3dsExport
- 自己写的多线程OPENGL程序,实现了后台资源加载,从JPEG,PNG文件创建纹理,保存屏幕截图,从高度图创建地形,加载3DS模型,视锥剔除,球型天空顶,中文显示等-OPENGL write multi-threaded program, to achieve the background load of resources, from JPEG, PNG files to create texture, save screen shots, create terrain from height
terrain_editing
- 用opengl编写的,一个小地图模拟环境-Opengl prepared with a small map simulation environment
Game2
- 基于opengl创建的一个地形系统,,其中包括实时阴影的实现和VRML数据的读取。-a terrain sysytem based on opengl,and implement the real time shadow effect using the shadow map.
texturemap
- 开发环境为vs2008,用opengl实现纹理映射到立方体的六个面,并可实现各个方向旋转。-use opengl to realize texture map on an cubic and the cubic can rotate
SIMPLE
- 在Fortran中调用OpenGL画三维图 以调通-Fortran call OpenGL drawing in three-dimensional map in order to adjust through
15th-chapter
- 这是OPENGL游戏编程的一个经典例子,游戏引擎,里面有两个游戏角色,简单的地图设计。对游戏初学者来说是不可多得的材料。-it is one game engine using OPENGL design.this game consists of two actors and one classic game map.if you are interested in the game design, it is sure that you will get a good starting.
texture1
- 使用VC++2005实现的真实感贴图程序,把一张真实的图片贴图到茶壶,使用简单的程序说明了OpenGL中读入位图和贴图的用法。-Implemented using VC++2005 Texture mapping program, to a real image map to the teapot, illustrated using a simple OpenGL program read into the use of bitmaps and textures.