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搜索资源 - opengl particle-System
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5下载:
基于opengl的三维导弹发射演示,其中包括尾焰的粒子系统,导弹爆炸时的效果演示,多种视角的变换等等,比较真实的再现了导弹的发射.-3D demo missile launchers, including Mei Yan, the particle system, the missile exploded demonstration effect, the transformation of diverse perspectives, etc., true reproduction of the
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opengl编程,用粒子系统制作的喷泉,为3d动画和园林软件很好的学习素材.-opengl programming produced by the particle system of fountains, gardens 3d animation software and good learning materials.
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使用vc编写的opengl程序,模拟粒子系统。
可以只用鼠标旋转,整体旋转-use opengl vc prepared by the procedure, simulated particle system. The mouse can only rotation, the overall rotation
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OPENGL入门的好举例.建立MFC的消息体系和OPENGL状态机的联系方式,OPENGL的渲染,立体几何中的数学模型等内容.可以花点时间入门和学习.其实3DMAX就是这些东西.注意,这是表面渲染,不是实心的物体的仿真!其需要有限元法等工具进行模拟.气体模拟等用的粒子系统以后提供-entry OpenGL good example. News of the establishment of MFC and OpenGL system link state machine , OpenGL ren
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用OpenGL实现正方体,台体,柱体,球体,超椭球体,环的三维创建及几何贴图,以及几个粒子系统的表现(1,爆炸,2,星云,3,雪),全部实行了对象的封装.运行程序时按\"+\"或\"-\"观看.-use OpenGL cube, Taiwan, cylinder, sphere, ellipsoid-, Central and the creation of three-dimensional geometric mapping, several particle system and the
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在OpenGL环境下编写的一个简单的粒子系统,每一个粒子赋予其生命周期,颜色,速度,重力影响等-OpenGL environment in the preparation of a simple particle system, a given particle life cycle, color, speed and gravity effects
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此为一款用vc和opengl编写的3d游戏。粒子系统作的尤其漂亮。非常的cool.-for this new and used vc opengl prepared by the 3d games. Particle system for the particular good. Very cool.
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是个OPENGL绘制的粒子系统。。解压后有具体的使用说明-OpenGL rendering is the particle system. . After extracting a specific use
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本篇为在OPENGL在VC环境下基于粒子系统的叶片纹理构造-footnote to the VC environment in OpenGL-based particle system leaves texture tectonic
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利用粒子系统和Opengl贴图技术,根据正四面体的性质,生成一个正四面体!-particle system and Opengl mapping technology, according to the nature of being tetrahedron, a tetrahedral formation!
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这是一个关于OPENGL 粒子系统的源码-This is a particle system on the OpenGL source
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用 OpenGL 编写的模拟3D 喷泉程序。粒子系统例子称训。-with OpenGL 3D simulation prepared by the fountain procedures. Examples of said particle system training.
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一个用opengl编写的彩虹效果,其中用到了粒子系统-opengl prepared with a rainbow effect, which uses a particle system
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基于粒子系统,,使用OPENGL在VC++编程环境下绘制得烟花程序-based on particle system, and the use of OpenGL in VC Programming Environment mapping procedures in fireworks
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用OpenGL+vc编写的程序,用粒子系统来模拟火焰。-with OpenGL vc prepared by the procedures used to simulate particle system flame.
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本程序使用OpenGL粒子系统实现了星云的简单模拟。粒子随机产生,粒子使用了各个基本属性。程序有详尽的说明,初学者更容易学习和掌握粒子系统,是很好的学习材料。-procedures for the use of the OpenGL particles of the planetary system to achieve a simple simulation. Randomly generated particles, the particles using various fundament
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使用粒子系统模拟火焰的代码,并且调用了vc++中的opengl图形库
-use particle system simulation code flame, and called the vc the opengl graphics library
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使用粒子系统模拟喷泉实验,采用vc++和opengl技术相结合-use particle system simulation fountain experiment, vc and borders combining technology
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opengl实现的粒子系统 ,vc++源文件-opengl achieve the particle system, vc + + source file
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vc++,环境下,opengl实现逼真的火焰技术,采用粒子系统-vc, the environment, opengl achieve realistic flame technique, particle system
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