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texturemap
- 开发环境为vs2008,用opengl实现纹理映射到立方体的六个面,并可实现各个方向旋转。-use opengl to realize texture map on an cubic and the cubic can rotate
pre_ray_tracing
- 用opengl实现的一个光线跟踪算法,有兴趣的可以参考下,环境为vs2008。-Opengl implementation with a ray tracing algorithm, interested can refer to, the environment vs2008.
AddModel
- 在vs2008中用opengl实现三维模型的加载。-Opengl in vs2008 using three-dimensional model of the load to achieve.
walking_robot_with_flash_light
- 其實這是用VS2008做的 用OpenGL做一個走動的robot 其右手有個flash light可照亮經過的地方 是使用Scene Graph的概念做的 請注意要先安裝好glut.h...等檔案-a walking robot with a flash light in right hand
OpenGLBaseFrame
- 这个是OpenGL基本win32框架,在VS2008运行过,可以运行,很适合初学者-This is the basic win32 OpenGL framework, running in VS2008 too, can run, it is suitable for beginners
wuxinghongqi
- 在vs2008下用opengl函数绘制的五星红旗。-With the opengl function in vs2008 drawn under the flag.
bbc
- 开发工具vs2008 用opengl画的一个金字塔正四面体,左右旋转,上下放大缩小,f开关灯,t改变纹理,鼠标改变视距-Development tools vs2008 opengl draw a pyramid regular tetrahedron, the left and right rotation, zooming up and down, the the f light switch, t change the texture, the mouse to change the li
OpenGLTest
- 在VS2008中使用OpenGL实现的两个三角形旋转-In VS2008, the two triangles using OpenGL to achieve rotation
MARK_Raytracing
- ray-tracing光线跟踪算法的实现。包括了光线求交、追踪,物体材质、色彩的设置,球面和墙面的镜面反射效果。场景包括地板,三个镜面反射的球体,一个漫反射球体和一面镜面反射的墙壁。工程运行于VS2008环境,需要OpenGL支持。Release目下exe文件可以直接双击运行查看结果(需要glut32.dll动态链接库的支持)。-ray-tracing ray tracing algorithm. Includes light intersection, tracking, object mat
Leaves_model
- 使用VS2008+OpenGL实现(务必打上VS2008SP1补丁,否则程序不能运行)正方体各个面映射不同纹理,用鼠标实现旋转,缩放等-Using VS2008+ OpenGL implementation (must be marked with VS2008SP1 patch, otherwise the program can not run) different texture cube mapping of each side, with the mouse to achieve ro
MFCopenglPcylinderPkey
- 在MFC环境下使用openGL绘制三维图像,设置了光照和材质属性。对圆柱体进行封盖处理,绘制封闭的圆柱体。通过键盘实现交互功能,完成对圆柱体旋转,缩放,移动等功能。程序已通过编译,可放心使用。编译环境为VS2008-MFC environment in three-dimensional images using openGL rendering, set the lighting and material properties. Of the cylinder to cover process
CsGL_Base
- 在C#下,opengl基础实例,通过vs2008测试,新手必看。-In C# under, opengl based instance, through the vs2008 test, Xinshoubikan.
quadrics.ps
- opengl实现的quadric算法,是原作者提供的源代码,编译环境可以是vs2008.-quadric algorithm with OPENGL in c++ language. this code is provided by the original author of this algorithm and can be compiled in vs2008.
knee-jerk
- vs2008环境下,用opengl写的一个3D图形小程序,模拟膝跳反射,涉及到透视、光照、渲染、消隐等-vs2008 environment, using opengl to write a small program 3D graphics, simulation knee-jerk reflex, involving perspective, lighting, rendering, consumer Hidden, etc.
minjie2
- 基于openGL,将3DS导入场景实现的3D场景漫游。里边有水,火,模型运动等。环境为VS2008。-based on openGL,draw a 3d enviroment that you can visit,there is fire, water, moving model etc.developing enviroment is VS2008.
OpenGlPopencv
- 该程序实现了在opencv2.1+vs2008环境下的,在控制台下现实的出口用opengl画虚拟物体,用来做增强现实有关的研究很有用。-The program implements the virtual objects in the console under the export of reality with opengl painting opencv2.1+ vs2008 environment used for augmented reality research is useful
Bspline-Surface
- OpenGL开发的B样条曲面程序,运行程序得到B样条曲面,使用vs2008开发,本人亲测能用。-B-spline surface of the OpenGL development program, run the program to get the B-spline surfaces with vs2008 development, I pro-measurements can be used.
SatSys
- 基于VS2008和OpenGL,编写了模拟的多颗卫星星座运行的三维动态显示,可以窗口显示或是全屏显示。-VS2008 and OpenGL, prepared the running of the three-dimensional dynamic simulation of multi-satellite constellation, can be a window display or full screen display.
gltexture
- vs2008+opengl 采用两张纹理图片(土地和围栏)建立三维图像。-vs2008+opengl two texture images (Land and fence) to create three-dimensional images.
OPENGL1
- 在VS2008平台上使用c#调用Opengl在同一个窗口画三角形和矩形-on the platform of vs2008,using C# and opengl to draw a triangle and a square in one visible window