搜索资源列表
Text7.12
- osg 节点颜色渐变 HUD文字与矩形颜色渐变,点选功能-osg node color gradient
Test_7.15
- osg 小球颜色渐变动画,运动轨迹动画,三次样条曲线-osg ball color gradient animation, motion trajectory animation, cubic spline curve
osganimationtimeline
- osg关键帧动画,时间进度,回调机制,时间响应-osg keyframe animation, time, callback mechanism, time response
osgShaderBrike
- osg的Shader,利用osg与GLSL结合,构建出砖块的表面效果,需要自己下载osg的库和数据文件。-using OSG and GLSL to create Brick face in some models. User should download osg libs and it s data.
osgShaderWoods
- osg的Shader,利用osg与GLSL结合,构建出m木头年轮的表面效果,需要自己下载osg的库和数据文件。-using OSG and GLSL to create Brick face in some models. User should download osg libs and it s data.
osgShaderMarble
- osg的Shader,利用osg与GLSL结合,构建出海洋表面效果,需要自己下载osg的库和数据文件。-using OSG and GLSL to create Ocean face in some models. User should download osg libs and it s data.
osgShaderNoiseBase
- osg的Shader,利用osg与GLSL结合,构建出噪声基础,大理石表面效果,需要自己下载osg的库和数据文件-using OSG and GLSL to create noise face in some models. User should download osg libs and it s data.
osgShaderBump
- osg的Shader,利用osg与GLSL结合,构建出岩石的表面效果,需要自己下载osg的库和数据文件。-using OSG and GLSL to create Rock face in some models. User should download osg libs and it s data.
osgShaderHelloWord
- osg的Shader,利用osg与GLSL结合,构建开发环境的基础HelloWorld例子,需要自己下载osg的库和数据文件。-using OSG and GLSL to create some face in some models. It s the basic progm of HelloWorld, User should download osg libs and it s data.
exoosg
- exercis on osg programing in visuel basic c-exercis on osg programing in visuel basic c++
OBB-box
- 通过osg图形引擎建立节点的OBB包围盒,效果不错-OBB BOX
Pick
- OSG中将鼠标选中的物体高亮,基于OSG3.0+VS2010+Win7-to make the model light,based in win7 and osg 3.0 and win 32 console applaction 32
CreateWindow
- 怎样使用在win32控制台程序创建OSG窗口。-tell you how to create a window in osg
manipulator
- 怎样在OSG中自己创建操作器,来控制摄像机的操作。-how to manipulator the carmear in osg
CompositeViewer
- OSG中怎样创建多视图,利用OSG+Win32 console application实现。-make multiply views in osg
ColorFadeCallBack
- 利用OSG实现模型的渐变,其中用到了渐变函数。-make node fade in osg
Solary
- osg简单太阳系的仿真,很好的初学者的例子-osg simple simulation of the solar system
2012-OSGPOSGEArth-report
- 此文档是我学习OSG做的技术总结报告,详细讲解了OSG、OSGearth的编译,开发,osg原理,视点变换矩阵、全球地形解决方案等。-This document is do I learn OSG technical summary report, a detailed account of OSG, compiled OSGearth, development, osg principle viewpoint transformation matrix, the global terrain
animation
- osg animation ,实现模型局部运动-osg animation, implementation model of local motion
OpenSceneGraphReferenceDocs-3.0.0
- OSG3.0帮助文档,是OSG开发的重要资料。-Reference Documents of Open Scene Graphics 3.0