搜索资源列表
C32Asm
- 纹理映射的详细说明和程序,大家可以讨论一下啊-A detailed descr iption of texture mapping and procedures, we can discuss ah
SimpleSample
- HLSL写的纹理应用,实现黑暗纹理映射,发光映射,纹理动画等。-Applications written in HLSL texture, texture mapping to achieve a dark, luminous mapping, texture animation.
TextureTorusProject
- 简单轮胎的纹理映射,用网格化曲面绘制,可人机交互-Tire simple texture mapping, and surface rendering of the grid can be human-computer interaction
01_BumpUnderWater
- Direct 3D 编程之凹凸纹理映射应用-Direct 3D texture mapping program of the application of convex
CreateOpenGLTexture
- 创建一个全局的纹理类 本程序利用纹理类载入纹理文件 创建绘制带纹理坐标的三棱锥的函数 设置当前的纹理并启用它,绘制带纹理坐标的三棱锥 -Texture to create a global category of this type of loading procedure using texture mapping to create texture coordinates with texture pyramid function of the three set the
1.11
- 一个opengl的源码,显示一个金子塔,有旋转 ,光照渲染,纹理贴图-A source of opengl, showing a pyramid, a rotating, light rendering, texture mapping
Chapter1
- 三维纹理映射,opengl+ vc++6.0.很适合初学者学习。-Three-dimensional texture mapping, opengl+ vc++6.0. Very suitable for beginners to learn.
zzProjTex2
- 自动纹理映射的实现,轻松实现图形纹理方面的效果显示-The realization of automatic texture mapping, texture graphics easily show the effectiveness
gfxfx2
- More graphics/Game programming sources..GFXFX2. Collection of graphics based sources. Made by Bas van Gaalen. Major topics: 3d rotation, Polygons (triple and quad), Flat-Shading, Gouraud Shading, Texture Mapping, Hidden face removal, Mode-X, Mode-12h
ground_wall
- OpengL纹理映射一块场地,实现简单的纹理操作-Texture mapping OpengL a venue, the achievement of a simple texture operation
eth-30768-02
- Novel Drawing Algorithms and Application of Texture Mapping for 2D Cartographic Line Symbolization
FBO_Example2
- 基于硬件GPU编程的例子,将三维模型利用硬件截取成纹理图像重新传给cpu,实现纹理贴图的功能。-Hardware-based GPU programming examples, will be three-dimensional model into a texture image using the hardware re-passed the Interception of cpu, to achieve texture mapping function.
vis3D-Graphics-Basics
- OpenGL Basics-Texture mapping, 3D programming, Setting the scene, Lights, Pixel Shaders.
22_MultiTexture
- opengl源代码,实现了一个立方体各表面的多纹理映射-opengl source code, implements a cube the surface of the multi-texture mapping
loadmd2
- 用Visual C++ 与OpenGL实现一个3D模型的加载,同时加载纹理贴图。-Using Visual C++ and OpenGL to achieve a 3D model of the load, while load the texture mapping
TricksOfThe3DGameProgrammingGurus
- 本书是游戏编程畅销书作者André LaMothe的扛鼎之作,从游戏编程和软件引擎的角度深入探讨了3D图形学的各个重要主题。全书共分5部分,包括16章的内容。第1~3章简要地介绍了Windows和DirectX编程,创建了一个Windows应用程序模板,让读者能够将精力放在游戏逻辑和图形实现中,而不用考虑Windows和DirectX方面的琐事;第4~5章简要地介绍了一些数学知识并实现了一个数学库,供以后编写演示程序时使用;第6章概述了3D图形学,让读者对本书将介绍的内容有大致的了解;第7~11
nehe_lesson06.tar
- Nehe OpenGL Lesson 6 Texture Mapping (Python)
Tunnel3D
- Android下基于OpenGL ES技术的三维Tunnel绘制功能,比较好的显示tunnel模型,具有基本的纹理贴图功能。-Android Based on OpenGL ES technology, 3D Tunnel rendering capabilities, and better display tunnel model with a basic texture mapping capabilities.
REDBOOK
- OpenGL 程序指导红皮书,Color Plates Glossary (not included in this version) -OpenGL Programming Guide or The Red Book About This Guide Chapter 1: Introduction to OpenGL Chapter 2: Drawing Geometric Objects Chapter 3: Viewing Chapter 4: D
D3DTexture
- 用VC++和DirectX实现的纹理贴图和地图显示-Using VC++ and DirectX to achieve texture mapping and map display