搜索资源列表
project_03_05
- unity开发必备实例,便于更好的开发游戏。便于更好的学习unity,开发好玩的3d游戏-unity development the essential instance, to facilitate better develop games. Facilitate better learning unity, development fun 3d game
project_03_09
- unity开发必备实例,便于更好的开发游戏。便于更好的学习unity,开发好玩的3d游戏-unity development the essential instance, to facilitate better develop games. Facilitate better learning unity, development fun 3d game
LitJson
- 从google开源项目LitJson上取出的LitJson源码。为纯cs文件。将其解压,放到你的项目中即可使用LitJson库了。例如:unity不支持json的处理,把解压的文件放到Unity3d的assets中的plugins目录下,即可在项目中using LitJson了。 -The source of LitJson removed from google open source project LitJson. Pure cs file. Extract, you can use
DetectLeaks
- Unity 内存检测,用于帮助游戏开发者检车内存使用和内存泄露的情况-unity memory check
Unity3D
- unity 3d 的一些常用的脚本,很是很合初学者。-unity 3d commonly used scr ipt, it is a beginner.
Unity-and-Java-communication
- Unity3D与Java之间进行socket通信-The socket communication between Unity3D and Java
fft_Ifft_unit
- Unity Gain Cascaded IFFT and FFT Pair Design-Unity Gain in Cascaded IFFT and FFT Pair Design
smokemusic
- 烟灰灰电台播放器源码 功能介绍: 豆瓣电台 是基于事件驱动的,主窗口cs代码有2000多行,逻辑神马的虽然放在逻辑层,各个窗口又有强引用,还时不时的带着绑定,看着实在是累啊. 楼猪一直醉心于MVVM模式,于是就想着怎么给改改.此处先郑重声明:我只是尽量用MVVM来实现和原作者相同的效果,界面素材均是直接从豆瓣电台照搬下来的. 项目采用了unity作为依赖注入容器.Client是程序主入口,只是作为一个Shell使用.项目核心是几大模块,分别加载的主窗口的各个区域,各自
carshader
- 一个不错的车漆shader,可以再unity中方便的使用!-A good paint shader, unity in use!
SWS
- unity中的路径工具,可以方便的让任何物体沿着固定的路径运动,很好用!-unity in the path tool, you can easily make any object moving along a fixed path, easy to use!
TerrainAssets
- unity中地形制作资的源包,很适合初学者使用!-the unity terrain making capital source package, very suitable for beginners!
Managed
- devils and src unity 3 d
SmoothMoves
- 一个C#写的unity 3d动画2D插件-Write a C# unity 3d Animation 2D plug
tpsg
- he powerfactor of unity is achieved by connecting FC-TCR at load end
Unity-train
- unty的一些视频教程,自己看看吧,不错的东西-unty some video tutorials, look at it, a good thing.
powerfactorcorrection
- he powerfactor of unity is achieved by connecting FC-TCR at load end.Fuzzy logic is implemented
Backdrop
- unity引擎,将图片自动生成摄像机背景-Will the pictures automatically generate camera background
SaveAndLoad
- unity存取数据资源包,有源代码和示例,非常好用,可用于手机游戏存档,关卡初始化,速度快,占用资源少。-access packet data resources, source code and an example of unity, and is very easy to use, can be used for mobile games archive hurdles initialization, faster, less resource.
unitydoublesides
- 这是一个unity双面显示的shader源码,拖入unity就能使用,能贴法线,能贴lightmap,效果非常好,简单易用,-This is a unity sided shader source, dragged into the unity will be able to use, can be affixed to the normal, can be affixed to the lightmap, the effect is very good, simple and easy-to-
unity3d-Animation-Scripting
- unity3d相机控制的几个小脚本,包括Unity3d 动画融合、Unity3d 飞行路径、Unity3D 行走和飞行脚本、Unity按路径点移动的js脚本、Unity开关门动画代码-several small scr ipt unity3d camera control, including the Unity3d animation fusion Unity3d flight path, Unity3D walking and flying scr ipt the Unity path po