搜索资源列表
RRR
- It is an aplication in Unity more Matlab and Simjlin
CamRenderTexture
- Unity使用WebCamTexture 实现手机前后摄像头调用(Unity uses WebCamTexture to realize camera calls before and after mobile phones.)
UniWebView 3.4.0
- Unity UniWebView 3.4.0 插件(Unity UniWebView 3.4.0)
SerialPortReciever
- 基于unity3d串口通讯。代码简单,复制即可用(unity3d serial communication)
游戏编程中的人工智能技术
- 游戏中的人工智能技术,挺不错的书,可以看看(AI technology in the game, quite good book, you can see.)
uSpeak Voice Chat
- 在unity中,使用该插件可以实现简单的语音通话(In unity, using this plug-in can realize simple voice call.)
doudizhu
- unity开发的单机斗地主,界面不错 值得学习(single dou di zhu developed by unity)
mpiv_toolbox
- 用matlab生成特定的数字散斑图像,比方说生成一个101*101的散斑图像,里面含有200个散斑之类的(In describing the first-order properties of laser speckle under polarized illumination conditions, it is almost an article of faith that the contrast is unity. In many processing schemes, however,
MIDIUnified-new
- midi解析,使用unity,c#语言对midi文件进行解析(midi unified with unity)
unity制作的轮流变色小球,很费逻辑
- 输入红绿蓝三原色,五个小球,不停的变色,可以在五个小球上进行三种颜色的循环播放,从头到尾
code
- steppy pants源码,包括资源等,自己复现的逻辑和找的资源(steppy pants source code, including resources, and so on.)
Real World Terrain
- Unity内可通过输入经纬度范围,得到该区域真实的三维地理场景,资源内有两个场景可供参考
柔性线缆插件
- 终极绳编辑器是一个强大的工具,可以生成过程绳,也可以应用绳物理到你已经存在的网格。 物理和参数可以在播放模式下调整实时反馈,状态可以选择保存回编辑模式。这消除了周转时间,提高了生产率。看看我们的演示和视频! 编辑器提供了4个不同的示例场景。(The Ultimate Rope Editor is a powerful tool that can generate procedural ropes and also apply rope physics to your already exis
Cool Mobile Water
- Cool Mobile Water for Unity Engine
Bumper+Boats+碰碰船+项目源码
- 一款基于U3D开发的碰碰船项目源码,基本功能完善(A source of bumper ship project based on U3D development, basic functions are perfect)
UnityMedkit2018.x.app
- Unity 2018.x command line patcher for Mac
UniPatcher Mac V2017
- com.cgpersia.dugdiamond.UniPatcherMacV2017
litjson-gh
- GitHub开源插件,旨在针对Unity C sharp脚本读取JSON文件使用,内附说明文档。
Unity_TUIO连接Object_viz
- 展厅互动桌子常见的Maker识别模块,获取它的移动,旋转信息;(The common maker identification module of the interactive table in the exhibition hall can obtain its moving and rotating information;)
SplitMesh-master
- unity用于切割模型,可以切割任何的模型(Unit for cutting model)