搜索资源列表
地形模拟
- 用VC为编程工具,在OpenGL环境下模拟三维地形-VC for programming tools, the environment simulation OpenGL 3D terrain
三维天空与地形
- 基于OPENGL的三维天空与地形模拟漫游程序-based on the OpenGL 3D terrain and sky simulation roaming procedures
地形可视化三维可视化
- VC+OpenGL做的,还有些bug,显示二维是根据高程的分层设色,三维能很明显表现出地形起伏.-VC OpenGL done, but also some bug show is based on two-dimensional layered elevation colors, 3-D can be shown very clearly undulating topography.
MyTerrain1.rar
- 三维地形模拟,地形构网,OpenGL高级编程与可视化系统开发第4章源码,3d
3d_terrain
- 这个程序能够以三维的形式去显示地形,适合从事三维地图的程序员研究。-This procedure can show the form of three-dimensional terrain, suitable for study of three-dimensional map of the programmers.
Tiling
- 基于等高线的三维重建地形,vc环境实现三角网格的划分-Based on the contour lines of the three-dimensional reconstruction of the terrain, vc environment to achieve the division of the triangular grid
1987
- Opengl做出三维树木于地形,可以帮助有兴趣的同学好好的联系-Opengl make three-dimensional trees in the terrain, can help students who are interested in good contact
MyVR
- ArcEngine三维开发,利用ArcEngine提供的控件Scene ViewCtrl和对象接口进行二次开发,建立了三维显示模块,实现了地形及管网的三维显示、三维漫游、三维渲染、信息查询等功能-ArcEngine three-dimensional development, utilization controls ArcEngine provided Scene ViewCtrl and secondary development interface object, the establis
6
- 地质、地形dem模型、三维可视化建模软件,含数据模型文件-Geology, topography dem model, three-dimensional visual modeling software, including data model document
01_Terrain
- 该程序采用DirectX实现了三维地形模拟的基本内容。该程序将三维地形的模拟封装在一个CTerrain类中,感兴趣的人可以在此基础上完善,开发处更完善的三维地形类。-DirectX using the program to achieve the three-dimensional simulation of the basic contents of the terrain. The program will be three-dimensional topography simulation
DirectX_Terrain
- DirectX三维地形模拟,适合初学者,注释清晰明了。有志于做引擎的必备。-DirectX simulated three-dimensional terrain, suitable for beginners, notes clear. Interested in doing the necessary engine.
OPENGlshili
- 三维地形生成算法(Diamon-Square)和天空纹理绘制的源代码-3D terrain generation algorithm (Diamon-Square) and the sky texture mapping the source code
Terrain
- vc 2005 OpenGL 编程源代码,在一个三维地形中,F16战斗机从中飞过,对学习OpenGL编程非常有帮助。-vc 2005 OpenGL programming source code, in a three-dimensional terrain, F16 fighter jets from flying over, to learn OpenGL programming very helpful.
3DTerrein
- 使用VC++、OpenGL绘制三维地形的源代码-Using VC++, OpenGL three-dimensional terrain mapping source code
OpenGL
- 本文详细介绍了基于OpenGL的三维地形重建算法,有很大的参考价值-This paper describes the OpenGL-based reconstruction algorithm for three-dimensional terrain, a great reference value
3D_DEM
- DEM(二维)三维地形漫游系统:采用MFC和OPENGL利用分层设色制作,包括2D,3D的全部漫游功能,包括视点控制,飞行路线等交互操作. 以前就发过,不过上传的时候数据自动丢失了,下载900次,均是最好评论,感谢大家支持,现在重新上传,这是以前的记录 3D_DEM.rar, OpenGL, 6753KB,下载 898 次 -DEM (D) three-dimensional terrain Navigation System: The use of MFC and OPENGL
Terrain3DTest
- openGl的地形游戏,三维动画前所未有的避震效果,让你身临其境-a best friend in opengl
VCPPOpenGLHigh-levelVisualDev
- 8个源代码,属于Opengl高级编程与可视化系统开发(系统开发篇)的源码,包括:导弹飞行、飞机飞行、三维场景编辑器,三维地形模拟、模拟cs游戏、粒子系统等多个软件-8 source code is Opengl advanced programming and visualization system development (system development chapter) of the source code, including: missile flight, aircraft,
MY
- 完整的基于数字高程模型的三维地形图开发,从线框模型到面片模型,考虑颜色、光照和纹理对图形的影响,并附有伸缩模式的变化。(Development of 3D topographic map based on Digital Elevation Model.)
Unity的游戏地形生成方法
- 基于Unity中的Terrain工具进行游戏开发,可以方便快捷地生成一个满足游戏需要的三维地形。在介绍Terrain工具的基础上,提出了一种基于Unity的游戏地形生成方法。实例证明,该方法简单有效,可以满足一般游戏地形建模的需要。(Unity based on the Terrain tools for game development, you can easily and quickly generate a three-dimensional terrain to meet the ne