搜索资源列表
gdi_move_scal
- 使用GDI方式实现的图片移动和缩放,是win32窗口程序的源码。-GDI achieved by the use of the picture move and zoom, are the source win32 window procedure.
Mybutton(GDIplus)
- 需要GDI+支持的MFC按钮类。自绘图片按钮,支持各种透明效果,可添加文字,支持普通、焦点、鼠标经过、鼠标按下、选中、不可用6种状态不同图片显示-Need to support GDI+ MFC button class. Since the paint picture buttons, supports a variety of transparency effects, you can add text, to support general, focus, mouse after mous
gdiplusSrc
- GDI+贴图应用,PNG贴图,MFC窗口对话框-GDI+ mapping applications, PNG map, MFC Dialog window
360SKIN
- 本界面使用VC开发,除GDI+以外未使用第三方界面库,可进行换肤,有需要请发邮件至11259500@qq.com-This interface using VC development, addition of GDI+ other than not using the third interface library, there is a need to please send mail to11259500@qq.com
first1
- 使用GDI函数绘出基本几何元素,如点、线、矩形、圆、椭圆、多边形、圆弧等、并能够用颜色填充 -Plotted using the GDI function, the basic geometric elements, such as point, line, rectangle, circle, ellipse, polygon, arc, etc., and can be filled with color
checkbox
- MFC写的扫雷游戏,定时器技术实现计时功能,注册表实现英雄榜记录的功能,GDI技术实现雷区的绘制功能-MFC write mine game timer technology to achieve timing functions, registry Armory record rendering capabilities of GDI technology minefield
characteradd
- 在视频上实现字幕叠加,在每个视频帧上输出标准的字符串,以合成新的图像帧,通过GDI绘图实现,有详细的代码说明文档-Superimposed on the video to achieve in each video frame on the output of a standard string, to synthesize a new image frame, drawing achieved by GDI, a detailed code documentation
PhotoPlayer
- 采用GDI+实现图片显示,放大,缩小,幻灯片播放等各种操作,采用双缓冲技术解决图片闪烁问题。-Use GDI+ to achieve image display, zoom, slide and other operations, using double buffering techniques to solve image flickering problem.
dlg
- 高仿VISTA 玻璃半透明窗口! 需要vs2005 用到GDI-High imitation glass translucent windows VISTA! Need vs2005 to use GDI++
AlphaWindowTest
- VS2005实现透明窗口(AlphaWindow),使用GDI-AlphaWindow
MFCDraw
- MFC绘图,交互式绘图程序,可以选择绘图颜色、图形、图像,并输出文字(可设计其方向、大小颜色)-MFC graphics, interactive drawing program, you can select the drawing color, graphics, images, and output the text (can be designed to the direction, size, color)
C++绘图工具
- 可以里利用该工具包简单实现MFC绘图功能,轻松实现GDI+的功能
ASL
- 本引擎是一款功能全面的2D游戏引擎。图形模块用MMX指令优化了各种常用特效如半 透明、色饱和、alpha通道绘制等,完全工作于GDI方式,提供了极高的兼容性。中 文显示模块用LRU算法的Cache管理字模,支持平滑字体显示(反锯齿),MMX指令优 化,成倍提高绘制速度。强大的可扩展GUI系统,模仿VCL的层次和接口,使用起来 类似在C++ Builder下的开发,实现了各种常用控件。另有支持Zip的文件IO、Ini文 件解析、音频播放、输入处理、精密时钟等各模块。引擎纯面向对
gzzl
- 一些资料,关于MFC,GDI+的图片播放,wma,mp3音乐的信息提取-Some information about MFC, GDI+ image playback, wma, mp3 music information retrieval
jindutiao
- GDI自绘进度条,采用GDI+的方式,对现有的进度条进行边框\背景自绘-GDI from the drawing the progress bar, use GDI+ approach, the progress bar for the existing border \ background from painting
GDITest
- MFC下用GDI加载png图片,实现窗口的完全透明,很简单,大家可以学习下-MFC under load png images with GDI achieve the window completely transparent, very simple, we can learn under
WinSdk_v6.0A
- windows sdk 6.0A。微软的windows sdk 太大了,我只需要里边的include 和 lib 内容进行windows编程。所以上传一个“轻量级的”sdk. 里面有shell32, gdi+, richedit2, 等。-Tiny windows sdk 6.0A. it only contains include and lib folders.
simple-Snake
- 学习GDI时,写的一个简单的贪吃蛇程序,可调速度等,可以参考下-Learning GDI, write a simple Snake program, adjustable speed, you can refer to the following
GDIRoundRect
- GDI中的圆角矩形,使用GDI+绘制圆角矩形框-GDI+RoundRect
clock
- 一个C#_NET使用GDI+制作电子石英钟,实现了基本的钟表功能,并有不错的界面效果!-A C# _NET Use GDI+ The creation of an electronic clock, watches and clocks to achieve the basic functionality and interface effects are good!