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Graphics
- 从指定的文本文档读出数据存放在数组里面,并根据数据做出波形图(说明:数据存放在test.txt文件中),以编译通过-Read data from the specified text documents stored in an array of inside, and make the data waveform (Note: The data stored in the test.txt file) to compile
T-tracking_Ver0.1
- 1、基于深度摄像机的手势跟踪、手势识别、轮廓识别、运动目标坐标输出代码 2、基于Primesense公司深度图 3、技术涉及复杂图形学算法,感兴趣的朋友,希望你们能发展中国自己的识别技术发展。 4、能够运行于Window,Linux,Android系统,全球第一个能够运用Android系统深度摄像的手势跟踪实现代码。 5、有部分OpenCV函数被简化。 6、代码的思路和细节已经有发明专利保护,拒绝完全抄袭,希望在此基础上大家创新-1, the depth of the cam
Graphics
- 计算机图形学的贝塞尔曲线和贝塞尔曲面的绘制,源码比较详细,贝塞尔曲线的生成可进行调整-Computer Graphics Bezier curves and Bezier surfaces rendering, a more detailed source, Bezier curve generation can be adjusted
iOS-Graphics
- iOS的图像和动画处理,带了十几个demo,讲了大部分的关于ios的图形和动画处理的基本方法。-the iOS images and animated with a dozen demo about the basic methods of processing most of the graphics and animations on ios.
graphics-box
- 自己编写的基于Graphics库写的绘图程序,简易绘图板,实现点、线、矩形、等图形绘制,实现设置笔刷大小,撤销功能等等,里面自己写了一些小控件例如对话框、button -Graphics library to write a drawing program, I have written simple drawing board, points, lines, rectangles, such as graphics rendering, set the brush size, undo fun
Graphics
- iPhone画图和图画填充,包知图形的隐影实现,全部为CoreGraphics框架的 API接口.-IPhone drawing pictures and filling, bag of hidden knowledge graphics shadow realize, all for CoreGraphics framework apis interface.
SharpVectorGraphics.0.3-src
- Sharp Vector Graphics Lib
Graphics
- VC图形编程的一个简单工程-VC graphical programming of a simple project
VGL-1.0.0
- This a 3D Graphics Library for game dev. (Use OpenGL)
Graphics 实习2
- 图形学的上机实习,第二次作业!-graphics on the machine attachment, the second operation!
Graphics 实习1
- 图形学上机实习1 四种画线算法!-graphics on an internship for four line drawing algorithm!
Delphi_Graphics_and_Game_Programming_Exposed
- delphi 图形和游戏编程突破,强烈推荐-delphi graphics and game programming breakthrough, strongly recommend
graphics
- 关于计算机图形学试验的指导,里面从最基础的算法到高级的算法以及关于opengl的使用都有。-Computer Graphics on the guidance of the pilot, which from the very basic algorithm to advanced algorithms, as well as on the use of both opengl.
Projects_Chap2
- 计算机图形学及OPENGL相关代码 VC++实现-Computer Graphics and OPENGL relevant code VC++ Achieve
Graphics
- 一个集成的图形界面的程序,可调用每一次作业子程序。 一、调用画点的函数,用DDA、中点算法画直线和中点算法画圆和椭圆。 二、多边形扫描转换算法和区域填充算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法为任选;基于种子的区域填充采用4连通区域的递归种子填充算法,或扫描线种子填充算法,要求种子点(x,y)可交互输入)。 三、线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的多边形,再画矩形的裁剪
J2ME_M3G_API
- Mobile 3D Graphics API文档-Mobile 3D Graphics API Documentation
Graphic
- 程序实现在MFC下基本图形的绘制,包括点,线,矩形,椭圆,还有图片的显示。-Program in MFC basic graphics rendering, including point, line, rectangle, ellipse, there are pictures of the show.
graphics
- 本文件包含直线,多边形,各种图形的绘制程序,另外还有对话框和键盘的控制程序!-This document contains a straight line, polygon, various graphics drawing program, there is another dialog box and keyboard control program!
Graphics
- 图形学的一些基本实现,包括正投影变换,曲直线的描绘等功能。-Some of the basic realization of graphics, including the projection transform, Qu depict linear functions.