搜索资源列表
opengl-3d-car
- 基于opengl的小车漫游场景实现,小车模型通过3dmax创建并导入,并通过键盘控制小车移动。-Opengl-based car walkthrough scene, the car modeled by the 3dmax and import to the scene, and use keyboard to control the car movement.
opengl-wenli
- opengl 利用贴图技术制作了一个金字塔 通过鼠标漫游场景-opengl use of mapping technology to produce a pyramid by the mouse roaming sceneopengl
OPENGL--GLLIGHT
- (1)使用多个光源 (2)场景中要求有点光源、无穷远光源以及方向光源 (3)设置光源位置、属性 (4)设置物体材质属性,包括:环境光、漫反射以及镜面反射系数 (5)尽可能在场景中能够观察出各个不同类型光源的存在 -(1) the use of multiple light sources (2) scene requires a bit light source, light source position the infinity light source as well
OpenGL加载3DS格式的模型
- 给opengl设计的场景中如何加载3DS格式的模型的一个例子,对学习opengl初学者来说是个不错的入门例子。-load 3ds model into opengl scene
OpenGL-SDK
- 这是OpenGL的SDK库,大家可以用C++语言以此为基础进行三维场景中基本功能的开发,OpenGL是可移植的开源的三维类库,应用广泛。-This is a the OpenGL SDK library, we can use the C++ language as the basis for the development of the basic functions of the three-dimensional scene, OpenGL is an open source 3D por
OpenGL-based-3D-scene-modeling
- 一个基于OpenGL的三维场景建模,其中有基于OpenGL的雪景模拟,附有部分代码-An OpenGL-based 3D scene modeling, OpenGL-based snow simulation, with the part of the code
OpenGL
- OpenGL超级宝典的全部源代码,是学习OpenGL的必备程序,从初级构架空白框架到各种高级复杂场景都有-Super OpenGL full source code, is essential learning OpenGL program, to a variety of complex scenes from the primary framework blank frame
3D地形漫游
- 建立3D场景,可实现网格和纹理的实现,天空盒,雾化
OpenGL-sky
- opengl 天空盒 生成一个三维场景,山,天空,和水-failed to translate
openGL-3D-scene
- openGL实现的简单的3D场景构建,使用与初学者,加了简单的碰撞测试,包括简单的纹理贴图,天空盒,光线效果等。(VC6环境+openGL)-OpenGL realize a simple 3D scene construction, use and beginners, plus a simple crash test, including simple texture mapping, sky boxes, lighting effects. (The VC6 environmental+o
opengl
- 一个opengl的三维场景代码,将此文件下载解压然后直接在VC上打开.cpp文件运行就行了。-A three-dimensional scene opengl code, download this file and then unzip directly on the VC open. Cpp file to run on the line.
Opengl
- 用粒子系统做的雪花烟花场景,适合初学者参考-Particle system to do with snow fireworks scene, suitable for beginners reference
CLControl
- 实现在基于对话框的MFC程序上,绘制OpenGL场景的,可以绘制多个。这里提供的是核心基类,绝对原创代码,只发pudn。注释十分详细,如需使用,请保留本人版权信息。-Dialog-based MFC implementation procedures, drawing OpenGL scene, you can draw a number. Here are the core base class, absolutely original code, only made pudn. Very d
source3
- 基于c++的opengl场景,2个简单示例,初学用-C++ based on the opengl scene, two simple examples, beginners to use
OpenGL-3D-shooting-game
- 在WINDOWS操作平台下实现3D场景中类似于CS(反恐)对战的游戏程序。-Implementation of 3D scene is similar to CS in the WINDOWS operating platform (CTC) of the game program.
snowman-board-openGl
- 基于openGL的雪人布告板场景,可切换摄像机视角来观察场景-OpenGL-based bulletin board snowman scene, you can switch the camera angle to observe the scene
moon-scene-OpenGL
- 基于openGL的月光下的校园场景,可通过改变摄像头视角来观察场景-Based on the campus of moonlight openGL scene, a scene can be observed by changing the camera perspective
opengl
- 实现前进后退左右漫游场景,在程序中有盒子和飞机等物体。-Achieve forward and backward about roaming scenario, there is a box and aircraft and other objects in the program.
OpenGL-multi-scene
- 用opengl实现对阴影、茶壶等多场景的处理-Use opengl shadow, teapots and other scenes deal
OPENGL
- 1. 通过设置材料使得桌面和四条腿的颜色各不相同,分别为:(1, 0, 0), (0, 1, 0), (1, 1, 0), (0, 1, 1), (0, 0, 1); 2. 通过设置材料使得茶壶为金黄色; 3. 添加按键处理,移动场景中的光源,并能改变光源的颜色; 4. 修改茶壶的镜面反射系数,使之对光源呈现高光; 5. 在场景中添加一个聚光光源,其照射区域正好覆盖茶壶,并能调整改聚光光源的照射角度和朝向。-1 so that the material provided by t