搜索资源列表
ParticlesGS.rar
- direct3d烟花模拟 基于direct3d10接口的粒子系统的应用,Direct3D fireworks simulation direct3d10 interface based on the application of particle system
SnowSystem.rar
- 采用DIRECTX 9.0的粒子系统实现雪花自由飘落的效果。,DIRECTX 9.0 using the particle system to achieve the effect of falling snowflakes freedom.
SolutionEg2d1.02.rar
- 一个基于DirectX的2D游戏引擎,良好的代码风格完整的代码注释,结构清晰,继续上次上传版本的更新,增加粒子系统,增加动画部分,添加了多个演示程序,更新了帮助文档,此代码为个人学习所写,若你下载了代码,发现问题或者你有一些建议,可用409361656@qq.com联系我,GUI部分我只完成了窗口和按钮这个两个控件,基类已经写好了,若你有兴趣的话请自行实现,The DirectX-based 2D game engine, good code style complete code Notes,
iDemo7.rar
- iphone上面的opengl粒子系统,模拟火焰,iphone above opengl particle system to simulate the flame
lizibianjiqi.zip
- D3D 游戏开发 粒子系统 粒子编辑器,D3D game developers particle particle system editor
particleed_cn.rar
- hge中文增强的粒子系统源码。hge中文增强的粒子系统源码。,hge English Enhanced particle system source code. hge English Enhanced particle system source code.
abdi-PCA4Wiley.zip
- ua University, in 2002 publi this document, including the Mont A program of curve fitting based Bayesian Filter. Bayesian (Bayesi a target tracking system MATLAB s cubic spline curve fitting This i book is widely used in engineerin this
OpenGL实现粒子系统源代码
- OpenGL源代码,用来实现粒子系统,通过设置粒子的透明度随时间变化而衰减,从而得到粒子的烟花效果-OpenGL source code, which is used to realize particle system, through the set the transparency of the particles changes with time and attenuation, and get a particle effect of fireworks
Waterfall
- 用C语言实现,粒子系统的一段水特效瀑布效果-Particle system special effects for some water, we can work together to assess the
SPH.rar
- 基于粒子系统的中小尺度流体模拟,利用SPH方法求解NS方程。,Small and medium-sized particle system based fluid simulation, using SPH method to solve NS equation.
Rain.rar
- OSG粒子系统-雨示例,加载了一个地形文件。,OSG particle system- rain example, to load a terrain file.
osgparticle
- 利用OSG进行粒子系统模拟的示例,包含爆炸模拟,雾,雪,雨等模拟效果。-OSG to use particle system simulation examples, including an explosion simulation, fog, snow, rain and other simulation results.
waterfall
- 自己做的毕业设计,基于粒子系统的瀑布模拟与实现。包括软件,论文,任务书等。-The design of their own graduates, based on the particle system simulation and implementation of the Falls. Including software, papers, books and other tasks.
Collision-detection
- 采用vc2010环境,用opengl编写,应用碰撞检测算法,模拟简单粒子系统。-Using vc2010 environment, written with opengl, collision detection algorithm applied to simulate simple particle system.
ParticalSystem
- Directx 实现的粒子系统。模拟烟花,欢迎下载使用。-Directx achieve particle system. Simulate fireworks, welcome to download.-
snow
- direct 雪花粒子效果 游戏渲染 d3d 希望能帮到大家-directx snow particle system for d3d game render
fog
- D3D开发的雾化环境,粒子系统操作,地形渲染。-D3D development of the spray environment, particle system operation, terrain rendering.
opengl-dor
- 粒子系统模拟烟雾。通过学习本文,可以很容易的制作出火焰效果。是学习opengl非常好的文章。-Smoke particle system simulation. By learning this, you can easily create a fire effect. Is a very good article to learn opengl.
smoke
- openGL实现的烟雾效果。。。。粒子系统源码-smoke particle system,implement for opengl
hge-1.81
- 2D游戏引擎HGE1.81,整合了目前大部分相关的增强代码集合,其中包括: 1、修改支持DirectX9 2、添加中文说明文档和地图编辑器 3、添加中文输出与输出,添加Flash支持,添加与之相关Turorial代码样例 4、添加文本编辑框的选择、复制和焦点查询功能 5、添加对所有tutorials的调用工程,并修改所有Turorial工程设置以方便运行 6、添加中文的粒子系统编辑器 -2D game engine HGE1.81, integration of