搜索资源列表
testcode
- 主要是关于opengl shader编程以及着色程序,用来给一般的多面体顶点着色。-shader vertex
Terrian
- Direct9地形4贴图融合Shader多流渲染,使用多流通道对地形进行渲染贴图-Direct9 terrain multi-streaming rendering, using multiple circulation way to render terrain map
ShaderTest
- Direct3D9顶点和像素着色器的使用 包括着色器编译 顶点声明等信息-Direct3D9 vertex and pixel shaders use including shader compilation vertex declaration information
simple-example-of-cartoon-shader
- 一个简单的着色器的例子,实现茶壶的卡通着色-A simple example shaders to achieve teapot cartoon coloring
OpenGLProject
- 在OpenGL中使用Shader,一个跨编程语言、跨平台的编程接口规格的专业的图形程序接口-Use in OpenGL Shader, a cross-language programming, professional cross-platform graphics API programming interface specifications.
MyDirectXTest
- 通过D3D11画一个简单的三角形,使用shader操作顶点shader(vs)和像素shader(ps)-Using D3D11 to draw a simple triangle,and using the vertex shader operations shader (vs) and pixel shader (ps)
FishEye_Test
- 基于opengl和glsl的鱼眼全景图,将鱼眼图片,通过GLSL编写的shader贴到球上,让人眼观看的时候产生鱼眼效果。-Based on OpenGL and glsl fisheye panorama, fish eye picture, written in glsl shader attached to the ball, let the human eye viewing when the fisheye effect.
FFTOceantest
- 参考国外ocean-simulation的一篇教程,在DX9的DXUT框架下实现了海面波浪模拟。比较简单,请结合Tessendorf的论文一起食用,比较容易理解-Reference to “ocean-simulation” of a tutorial in DX9 the DXUT framework implements FFT-based simulation of the sea. Shader section still needs improvements
geomztry
- OpenGL 几何着色器 传入点,绘制三角形-OpenGL geometry shader incoming points, draw a triangle
GLSL_YUV
- opengl shader 播放视频(i420格式),核心代码,亲测可用.-Opengl shader play video (i420 format), the core code, pro test available.
Sysiomicrepresent
- OpenGL 几何着色器 传入点,绘制三角形-OpenGL geometry shader incoming points, draw a triangle
62791169
- OpenGL 几何着色器 传入点,绘制三角形-OpenGL geometry shader incoming points, draw a triangle
Unity Shader入门精要
- 冯乐乐版本的UnityShader入门到精通,是学习UnitysShader的很好的学习资料资料(Feng Lele version of the UnityShader entry to the master, is to learn UnitysShader good learning materials)
highLightTest
- 用于U3d内对象的选取与高亮,主要针对轮廓编写了shader(For U3d object selection and highlight, mainly for the outline of the preparation of the shader)
HeartByTinker
- shader 实现心跳效果,11111111111(Shader achieve heartbeat effect)
9100494
- OpenGL 几何着色器 传入点,绘制三角形(OpenGL geometry shader incoming points, draw a triangle)
GPUGems1-3
- GPU精粹1-3,GPU着色器研究,shader编写入门(GPU essence 1-3, GPU shader research, shader preparation entry)
shaderGen
- 简单的version 450 glsl 和生成vulkan 二进制的数据(Simple version 450 glsl and generates Vulkan binary data)
ShaderlabVS-2015-0.8
- 在unity平台,制作unityshader,C#语言(At unity tools, used to make unityshader, used C# language)
RubCardLayer
- 非常好的,搓牌效果,带摊牌效果,用opengl shader 写的 , lua 语言,cocos lua 3.10 版本可以直接使用(Very good, rub effect, with a showdown effect, written in OpenGL shader, Lua language, Cocos Lua 3.10 version can be used directly)