搜索资源列表
Advanced Animation with DirectX (source code)
- Advanced Animation with DirectX 书的配套代码,详细讲解了用DricetX9 制作高级3D动画,对游戏开发者有帮助。-DirectX Advanced Animation with the matching code, detailed account of DricetX9 produced using advanced 3D animation, game developers to help.
DirectX中文编程手册
- DirectX中文开发手册,是学习DirectX的强有力的工具,详细讲解了DirectX的各种技术!-DirectX development manual, learning DirectX is a powerful tool, detailed account of the various DirectX technology!
3D 游戏编程
- 3d 游戏编程的例子,主要讲解了3D开发的一些基础知识,有需要的朋友可以下载来看看。-3d game programming examples, mainly on the development of 3D some basic knowledge, a friend in need can be downloaded to look at.
DirectX 5.0游戏编程指南之DirectDraw篇
- 讲解如何用DirectDraw进行游戏编程,DirectX有些旧,但方法仍可用。-explain how DirectDraw game programming, DirectX some old, but the measures could be used.
ms_directshow_for_digital_and_tel
- windows平台下directx系列directshow的讲解。书原名为《ms directshow for digital and tel》
AdvancedAnimationwithDirectX
- DirectX高级动画编程-源代码,详细讲解了如何实现帧动画,骨骼动画,面部动画等-DirectX advanced animation programming- source code, detailed account of how to achieve frame animation, skeleton animation, facial animation, etc.
DirectX9.0c-A-Shader-Approach
- 本书是一本描述Directx 9.0可编程渲染管线,Shader技术的入门书籍。作者是Frank D. Luna,有丰富的DirectX程序经验,已出版过多本DirectX相关书籍。书中讲解由浅入深,且配合大量实例,是游戏入门书籍的精品!-This book is a descr iption of Directx 9.0 programmable pixel pipelines, Shader technology introduction to books. The author is Fr
DirectX_reference
- 3D DIRECTX入门基础,内容讲解清楚,通俗易懂-3D DIRECTX entry based on the content of talk clear, easy to understand
DirectX93D
- 主要是针对那些没有基础或需要对3D游戏方面有待提升的人,本书着重讲解了3D游戏学方面的知识!像什么矩阵向量的,可以说价值都是很大的,心不心动了呢!想不想学习3D呢!那就下载看看吧!当然适合初学者和入门者!其他的就不推荐啦!-Is mainly aimed at those without foundation or need to 3D games to ascend, this book explains the 3D games on learning knowledge! Like wha
3DGameandDirectX9
- 3D游戏程序设计入门 DirectX9,从矩阵运算开始讲解利用D9编写游戏。-Introduction to 3D Game Programming DirectX9, explain the advantage of starting from the matrix operations D9 writing games.
DirectShowDeveloperSource
- DirectShow开发指南是讲解DirectShow的非常好的书,这里提供的是其全部的源代码-DirectShow DirectShow Development Guide is to explain the very good book, here is the full source code
DShow
- directshow开发的朋友很有帮助,详细讲解了directshow的一系列-directshow development of helpful friends, gave a detailed series of directshow
Direct3DCore
- Direct3D游戏引擎核心技术的研究与实现,详细讲解大规模地形实时绘制和三维场景中的碰撞检测技术。-Direct3D game engine core technology research and implementation of large scale terrain elaborate three-dimensional scene in real-time rendering and collision detection technology.
Advanced-Animation-with-DirectX
- Advanced Animation with DirectX 书的配套代码,详细讲解了用DricetX9 制作高级3D动画。说是珍藏版言过其实,但里面附有sdk的下载地址(218MB上传不来),本书的源码对sdk版本可是有要求的,而本资源所附的sdk的版本在能符合那些源码的sdk中又是最新的。想解决版本问题的话,自己摸索固然是不难,但却也是挺费功夫的,特别是下载还有编译出错找原因的时间。但这些都是其次,找sdk资源才是最费劲的,反正我是官网google百度gougou电驴找了挺久才找到。
Direct3D-Game-Programming-Tutorial
- Direct3D游戏编程入门教程 本书基于DirectX 9.0,是介绍Direct3D技术的入门教程,详细介绍了Direct3D的背景、基本知识以及3D程序设计的相关概念与技术。全书由浅入深,分为四个部分,第一部分介绍Direct3D的发展历史和基本知识,对3D程序设计中的术语、概念进行了深入讲解;第二部分着重讨论纹理映射技术,包括多重纹理等;第三部分通过多个示例来探讨高级shader编程,并对.MD3文件格式做了详细分析;第四部分是附录,对本书中用到的概念和技术知识背景进行了简单补充。
MyPlane
- 适合初学者,本书由浅到深,详细深入地讲解了directx的安装和配置,并附源代码,以便需要时参考。-Suitable for beginners, very very powerful, the aircraft model. Suitable for beginners, very very powerful, the aircraft model.
DirectX11GameProgramming
- DirectX 11 Game Programming 3D游戏编程的书籍 基于最新的 DirectX11 讲解的都是前沿技术-DirectX 11 Game Programming 3D game programming book to explain based on the latest DirectX11 are cutting-edge technology
DirectX9_SDK_CN
- 中文版讲解DirectX9方方面面,适用于DirectX初学者。-Chinese version of DirectX9 to explain all aspects of DirectX for beginners.
gugedonghuua
- 骨骼动画的详细描述,讲解了骨骼动画的原理。-skeleton animation skeleton animation skeleton animation skeleton animation
The-basis-for-computer-game
- 本书介绍了如何以Visual C++及DirectX 来设计游戏,深入浅出的概念讲解 与游戏实例相结合来逐步实现自己制作游戏的。本书从游戏画面绘制、游戏输 入消息处理、游戏动画技巧、游戏物理现象设计原理、游戏人工智能及如何进 入3D 世界等基本的游戏设计基础。除了让学习者有清楚的基础概念以外,还能 实际地应用于游戏设计。-This book describes how to design games with Visual C++ and DirectX, explanation
