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  1. water_shader

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  2. // Water pixel shader How fast will colours fade out. You can also think about this // values as how clear water is. Therefore use smaller values (eg. 0.05f) // to have crystal clear water and bigger to achieve "muddy" water. // Copyright (C)
  3. 所属分类:DirextX

    • 发布日期:2017-11-11
    • 文件大小:2.94kb
    • 提供者:xnvbiuuv
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