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BumpWaves.rar
- vc在DirectX 的基础上实现水文流体,vc in DirectX based on hydrological fluid
water_in3Dapps
- This project shows how to render realistic water using DirectX
fluidsD3D9
- An example of fluid simulation using CUDA and CUFFT, with Direct3D 9 rendering.
perlin
- 自然景观的模拟仿真的噪声函数的算法,GPU渲染,例如:流体中的火焰,水,烟雾等。-Algorithm simulation of the natural landscape of the noise function, GPU rendering, for example: fluid flame, water, smoke, etc..
