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文字显示
- windows游戏编程的一章源码,主要是用到DirectX显示字体的知识。-game programming source of a chapter is mainly used DirectX show font of knowledge.
OutlineFonts
- directx font and 计时,开发环境directx sdk 2006 summer+,and VC 6.0 +-directx font and time, Development Environment directx sdk summer 2006 +, and Visual C + + 6.0
FilterTitleOverlay.rar
- FilterTitleOverlay字幕叠加Filter是一个用于在视频上叠加字幕的Filter,本软件VC下编译通过,可以实现字幕的滚动,调整字体大小等。,FilterTitleOverlay subtitles superimposed Filter is used in a video on the overlay subtitles Filter, this software is compiled by VC can be achieved rolling subtitles, adj
light_3_0_individual
- 光线引擎3.0个人版,众多游戏的开发引擎,现已更新到3.0版本-3.0 Personal Edition light engine, a large number of game development engine has been updated to version 3.0
01_Font_2D
- DirectX 2D字体显示代码,完整过程演示,易学-DirectX 2D font code, complete the process of demonstration, easy to learn
DXFont
- DX游戏编程源码 字体设置绘制学习 初学者图形图像基础-DX game programming source font settings for beginners to learn graphic image based rendering
dlltestdlla
- windows directx font template dll.
Font_2D
- 基于Direct3d9.0,对二维字体的简单绘制。-Based on Direct3d9. 0 。The drawing of the 2D font.
Font_3D
- 基于Direct3D 9.0,三维字体的绘制。-Based on Direct3d9. 0,the drawing of the 3D font.