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D3DShaderX-Vertex-Pixe-Shader
- With this book you can learn how to design vertex and pixel shaders with Shader Studio. Use shaders to develop special efects such as rippling water, bubbles, animated grass and particle flows.
UltimateGameProgrammingWithDirectX
- 介绍DirectX开发基本功能。每一章都有相应的例子程序工程,代码解析明了。适合初级程序员有志于DirectX开发。-This document and code introduce how to development the 3D program. There has some detail for you abtain the 3D design. So you kan study it all the time. Use the windows DirectX 9.0c.
The-basis-for-computer-game
- 本书介绍了如何以Visual C++及DirectX 来设计游戏,深入浅出的概念讲解 与游戏实例相结合来逐步实现自己制作游戏的。本书从游戏画面绘制、游戏输 入消息处理、游戏动画技巧、游戏物理现象设计原理、游戏人工智能及如何进 入3D 世界等基本的游戏设计基础。除了让学习者有清楚的基础概念以外,还能 实际地应用于游戏设计。-This book describes how to design games with Visual C++ and DirectX, explanation
