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dx_Billboard
- The Billboard sample illustrates the billboarding technique. Rather than rendering complex 3D models (such as a high-polygon tree model), billboarding renders a 2D image of the model and rotates it to always face the eyepoint. This techniqu
3Dsmoke
- 用vc++.net 和directx编写的一个关于烟雾模拟的小程序-this is a program which could get a demo about smoke.this is very useful to the leaner who is learning partical system
fsource
- Engine Introduction Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components: * Kernel system, with scene manager, camera and simple
9.smoke
- 9.direct3d的烟雾。direct3d的很好的教程。-9.direct3d smoke. direct3d a good tutorial.
smoke
- Direct9编写的烟雾粒子系统,可以以此为基础写出更为复杂的粒子系统-Direct9 written smoke particle system, can be written as a basis for more complex particle systems
perlin
- 自然景观的模拟仿真的噪声函数的算法,GPU渲染,例如:流体中的火焰,水,烟雾等。-Algorithm simulation of the natural landscape of the noise function, GPU rendering, for example: fluid flame, water, smoke, etc..