搜索资源列表
D001
- 用direct show 写的个播放器,可是实现最简单的播放、暂停、停止、截图等。-show with direct write-player, but to achieve the most simple play, pause, stop, and screenshots.
DrawRadar
- 这是一个我用directX写的小游戏程序,里面有一些炮弹发射命中目标的计算算法,还有鼠标控制的运动目标的一些方法-This is one I used to write small directX Games, there are a number of shells fired hit the target of calculation algorithm, mouse control campaign targets some of the ways
3DGame
- 3D游戏编程,有关3D的原理,数学方法,有DIRECT 来写3D游戏-3D game programming, 3D and mathematical methods, DIRECT to write 3D games
CapPiX
- 我写的一个图象抓捕程序,他支持多种格式(RGB24,YuY2等)可以同时得到130万的图象多幅(1280*1024)而且是MFC工程,非常完整-I write an image capture process, he supported a variety of formats (RGB24. YuY2 etc.) could be 1.3 million while the number of images (1280 * 1024) works but MFC , a very comple
完全VB写的三维模型
- 完全VB写的三维模型.这是一个用VB实现三维绘图的源程序,可跟用VB开发程序的人作个参考-completely write 3D models. This is a VB 3D graphics of the source, VB can be used with the development of procedures for reference 000
QGAME
- 用VC。NET写的 ,采用ORGE引擎编写的.我认为此项目还可以.请多多指教,谢谢.-VC.NET to write, using ORGE prepared by the engine. I think this project can also. A great weekend, thank you.
Game_11
- 用DX写的,基于.NET.没有通过引擎来写.有不足之处,请多多指教.谢谢.-with DX write, and based on.NET. No engine through to write. There are shortcomings, you will enlighten. Thank you.
TreeBillboard
- 在vc++6.0环境下,利用directx写billboard的例子,利用billboard技术在场景中绘制了两颗树。 -in vc 6.0 circumstances, the use of DirectX write Bobbi example, the use of Bobbi technology in mapping the scene two trees.
TransparentBlend
- 在vc++6.0环境下,利用directx写alpha通道的例子,利用alpha通道实现了瞄准镜的透明化。-in vc 6.0 circumstances, the use of alpha channel write DirectX example, the use of alpha channel aimed at achieving a transparent mirror.
PanleShadow
- 在vc++6.0环境下,利用directx写阴影效果的例子,阐述阴影效果的原理,适应初学者适应初学者,学习direcx的使用。-in vc 6.0 circumstances, the use of DirectX write shadow effect of examples to explain the principle of shadow effects, beginners to adapt to adapt to beginners learning direcx use.
D3DShadow
- 用DIRECTX 3D 写的阴暗计算,对从事写日照分析有帮助-using DirectX 3D write the dark, was engaged to help sunshine analysis
duxieMP3-ID3delizi
- 可读写MP3ID中的各种信息,如标题,艺术家,专集,年代等。-MP3ID can read and write a variety of information, such as title, artist, album, such as age.
D5
- 这是一个用DirectX技术写的小精灵步行,很简单的哦,欢迎大家下来-This a DirectX technology used to write the elf walking, a very simple Oh, we welcome down.
zzyDirectX
- 关于DirectX中DirectDraw的运用,用MFC框架写的,特别适合熟悉VC的朋友学习DirectX编程.-DirectDraw DirectX on the use of MFC framework used to write, especially for a friend familiar with the VC learning DirectX programming.
FileWriter
- 自己写的一个Dump Filter。 支持流媒体的写文件操作。-himself in a Dump Filter. Streaming media write file manipulation.
SetText
- 一个directshow.在画面上写字filter的例子,-a directshow. The picture write filter example,
TheParticleSysterm_beta1.粒子系统编辑器
- 粒子系统编辑器。这个编辑器是我用HGE图形引擎写的。如果对HGE熟悉的话,估计不用我多花。这个编辑器必须是支持D3D9.0C的计算机上面才能运行!,Particle system editor. This editor is what I used to write the graphics engine HGE. HGE if familiar, it is estimated that I do not have to spend more. The editor must be to su
isdom_sdk.zip
- 游戏开发包。DirectX相关的组件包装, DirectDraw、D3D、DirectInput、DirectSound、DirectPlay、DirectMedia、及MIDI播放;图形文件读写;网络编程;多线程等方面很多内容, Game development package. DirectX correlation module packing, DirectDraw, D3D, DirectInput, DirectSound, DirectPlay, DirectMedia, and
Maze.rar
- 利用C++和D3D写的第一人称场景,用键盘和鼠标控制视野,类CS,The use of C++ and D3D scene first person to write with the keyboard and mouse control of vision, type CS
D3DTheBlock.rar
- 这是用Directx写的一个2D的俄罗斯方块小游戏,游戏很简单,主要用讲了Sprite方法,This is Directx write a 2D Tetris game, the game is very simple, the main method used gave a Sprite
