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Modling
- UG NX二次开发环境下一些建模的示例代码 01 创建四个基本体素 02 拉伸操作 03 参考平面打孔 04 布尔操作 05 圆柱打孔 06 表达式-UG NX some secondary development environment modeling sample code 01 to create four basic operations stretching 02 voxel reference plane 03 perforated cylinder 05
block
- UG二次开发程序,基于UG NX3.0和VC++6.0开发,可与UG界面无缝集成,创建一个体素块-UG secondary development program, based on UG NX3.0 and VC++6.0 development, can be seamlessly integrated with the UG interface, creating a voxel block
polygon2voxel_version1j
- polygon to voxel algorithm
image_registr_MI
- image registration Voxel similarity based registration algorithms generally consist in the calculation of the geometrical transformation which, when applied to the source image, maximizes a similarity function. This similarity function estimates ho
zumijoin-box
- A Very Fast Gouraud and Height-interpolated Voxel Landscape-A Very Fast Gouraud and Height- interpolated Voxel Landscape
Voxel Plotter
- A voxel visualization tool
