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LearniPhoneaiPadCocos2DGameDevelop
- 本书详尽介绍了cocos2d iPhone游戏引擎。 -Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and li
punchball-1.0
- 1.IOS游戏源代码,现开放。 2.可以通过该源代码学习IOS游戏研发过程。 3.代码编译通过。-1.IOS game source code is now open. (2) through the source code to learn IOS game development process. (3) code compile.
iphoneiosffmpeg
- iphone 下 ffmpeg 移植过程,希望帮助大家-migration process under the ffmpeg iphone, want to help you
RssReader
- iphone 程序代碼,演示了在iphone 上面實現一個基本的 RSS reader 的全部過程。-iphone code to demonstrate the above in the iphone to implement a basic RSS reader in the whole process.
FTPdemostration
- 演示iOS中FTP的使用方法及调用流程 ,便于理解ios中sock通讯的流程-It is easy to understand the process for ftp downloading
CovertFlow
- iPhone上的图片翻转程序,大家快看看吧,在sdk2.2.1下的-iPhone pictures on the flip process, we quickly take a look at it, under the sdk2.2.1
TheElements
- iphone上的一个很详细的例子程序,展示了TableViewController,DataSource,FlipView等常用界面的用法。例子的内容是对化学元素分类显示。 -iphone on a very detailed example of process, demonstrating TableViewController, DataSource, FlipView such as the usage of commonly used interfaces. Examples of
mdlr_tut_processes
- In OPNET, a network is made up of individual nodes, and a node is made of modules. The process model defines the behavior of a module. By understanding process models, you can build modules and combine them to build nodes to your exact specif
iPhoneApplicationProgramming
- 最新iPhone操作系统和能在iPhone和iPod touch设备上运行原生程序的技术-IPhone operating system and the latest iPhone and iPod touch can run natively on the device process technology
DrawPoints
- iPhoneSDK 实现了画任意点功能的程序-iPhoneSDK painting process at any point
Objective-c5
- objective-c的学习程序 为了更好的学好objective-c-objective-c of the learning process in order to better learn objective-c
story
- 简单的iphone程序,实现一个标签与文本区的传递-simple process for iPhone
AHEasing
- 实现动画中的缓动函数(easing function)。Easing function(http://easings.net/)就是让物体的运动过程遵循某类数学公式,即定好起点和终点,物体在这个移动过程中,按照某个线性或者非线性的速度来进行移动,这样会让物体的运动看起来更加真实、更加符合真实世界的物理规律。AHEasing支持的移动模式包括:Linear,Quadratic,Cubic,Quartic,Quintic,Sine,Circular,Elastic,Back,Bounce。-To
Groover_10821
- 制作各种节奏的鼓声音乐。制作过程如下:一共有三种鼓声(还包括一种类似沙槌的声音)。界面上出现3*16的格子,每一行对应一种乐器的声音,每一格表示击打一次。对这48个格子,随便点击选择(组合各种声音),然后拖动速度slider(控制节奏快慢),点击“start”按钮,就可以制作出意想不到的组合声音-Production of rhythm drum music. The production process is as follows: a total of three drums (also c
Incredible.iPhone.Apps.For.Dummies
- 令人难以置信的iPhone 傻瓜式应用程序开发,具体展示了应用程序开发的全过程,非常不错的学习资料-The incredible iPhone fool application development, specifically shows the whole process of application development, and a very good learning materials
iPhone.SDK.Application.Development
- iPhone SDK应用程序开发相关教程,详细讲解了程序员开发iPhone SDK应用程序的过程与方法,非常实用-iPhone SDK Application Development Tutorials, explain in detail the process and methods of programmers to develop applications of iPhone SDK, very practical
ftutils
- 实现各种各样的图形、动画效果。例子中展现的是各种各样视图出现和消失的例子,例如视图的淡入淡出、飞进飞出等等。-FTUtils iPhone Utility Code Library =================================== The code in FTUtils is common utility code extracted from [Free Time Studios](http://www.freetimestudios.com/) iPhon
GuideViewController
- 实现从用户引导界面到主界面的 过度功能,流程是: 1.从splash画面过渡到引导画面; 2.引导画面放置5张图片,5张图片介绍应用的功能使用点; 3.用户可左右滑动图片,当滑动到最后一张时,画面出现一个点击按钮“进入”; 4.点击进入按钮有开门效果,打开门后进入到主界面。-Boot from the user interface to the main interface over the process: the transition from the splash scre
ZXing-v2_1-GBK-chinese-trans
- ZXing 2.1版GBK中文乱码解决办法: zxing中扫瞄二维码图片,如果包含Gbk中文,乱码解决办法是修改DecodedBitStreamParser.h文件,在里面加入GBK的判断。 在2.1版本中,解码的定义不在这个类中了,挪到了StringUtils类中,所以需要修改这个类,在修改过程中发现,中文被优先转移成日文了。 所以需要挪动一下原类中的代码顺序。 使用方法,直接用两个类,把原来的类给替换掉就可以了。-ZXing 2.1 version
87675869
- CERoundProgressView一个超炫的进程加载效果,精选ios学习编程源码,很好的参考资料。-CERoundProgressView a stunning loading process, selection of learning IOS programming source code, a good reference.
