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cRPGe.0.1
- The Complete Roll Playing Game Engine is an engine that can be used to create roll playing games. It includes programs to build characters, monsters, and worlds. cRPGe currently uses the AD&D rules set. This is an initial release just so that I
dosbox-0.72
- dosbox-0.72的源代码,可以方便大家研究下 While we are hoping that one day DOSBox will run all programs ever made for the PC, we are not there yet. At present, DOSBox running on a high-end machine will roughly be the equivalent of a 486 PC. DOSBox can be con
chuanqi2
- 传奇2最新源代码 本套代码包含全部程序和注册文件代码以及配套的程序解密代码 可以使用Delphi 7 中文企业版进行程序编译和开发。 -Legend 2 latest source code contains the set of all programs and registration documents and the supporting program code can be used to decrypt the code of Chinese Enterprise fo
RobotMars
- fira的源程序,5vs5,其中包含策略,可以和其他程序参考,了解其中的细节,以便更好的修改-Fira source, 5vs5, which includes strategy, and other programs can reference to find out the details in order to better the changes
FirstPersonCamera
- this the first person camera program-this is the first person camera program
zhongguoxiangqi
- 对中国象棋使用VC6.0实现,适合初学者开发,能提高编程水平的有意思小程序-Achieved using VC6.0 on Chinese Chess for beginners and development, can increase the level of interesting programming small programs
Programming-in-Lua(edition-2)
- Lua,简洁、轻量、可扩展的脚本语言,已经嵌入应用在大话西游II、仙境传说、魔兽世界、战锤40k、博德之门、轩辕剑外传汉之云等游戏程序中。本书是Lua程序设计第二版,非常难得的资料,供有兴趣同学参考使用。-Lua, a simple, lightweight, extensible scr ipting language, has been embedded in Westward Journey II, Ragnarok Online, World of Warcraft, Warhammer
0423_06_codes
- 《Unity 4 3D开发实战详解》书中的实例程序和资料6章。-" Unity 4 3D Development combat explain" the book' s examples of programs and data in Chapter 6.
0423_12_codes
- 《Unity 4 3D开发实战详解》书中的实例程序和资料12章。-" Unity 4 3D Development combat explain" the book' s 12 chapters examples of programs and data.
CqfirHero
- 本源码有周行2007完美版无任何垃圾修复 可直接编译 内附教程- GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Everyone is permitted to copy and distr
manual-operation-exam
- TEX was a subsystem of Honeywell TSS. Users would enter the TSS command tex to change to a TEX session mode of operation. TEX expressions could be entered directly on the command line or run scr ipt file via the TEX command CALL <filename>.