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关于二十四点游戏的基本算法
- 关于二十四点游戏的基本算法!漫长的假期对于我来说总是枯燥无味的,闲来无聊便和同学玩起童年时经常玩的二十四点牌游戏来。此游戏说来简单,就是利用加减乘除以及括号将给出的四张牌组成一个值为24的表达式。- About 24 games basic algorithms! Long vacation regarding me said always dull, 24 signs which with the schoolmate idly comes bored then to play when
Game_MainFram_demo
- 游戏开发基础demo3_3 一个纯C++编写的基本程序,包含基本窗体,资源的使用方法等。-game basis demo3_3 a pure C to prepare the basic procedures, including basic forms, the use of methods.
FirstPersonShooter
- 第一人称的射击小游戏,综合了射击游戏所必备的基本元素-first person shooting small game, the shooter integrated essential to the basic elements
MyTetrist
- 使用 HGE 游戏引擎编写的俄罗斯方块 基本将HGE游戏引擎中的效果全部实现-The use of HGE Tetris game engine written in the basic game engine will be the effect of HGE full realization of
SkyFont1.0
- SkyFont1.0 2D游戏引擎HGE的显示中文字体解决方案。使用freetype生成字模,并自带小型字模缓存系统; 目前只实现了一些基本的功能。 如渲染一个字符串,printf,和setcolor -SkyFont1.0 2D game engine HGE display Chinese font solutions. Use freetype to generate the matrix, and comes with a small font caching system
Learning-Cocos2D
- 学习cocos2d游戏引擎的好书,在safaribooksonline上卖很贵,值得收藏呀!-This book is for anyone with basic programming knowledge who wants to create a game for the iPhone or iPad. In this book you will go through the entire process of writing a game with Cocos2D from zero to
vb2D
- vb做的2D游戏引擎,对各功能模块进行分类,可由VB直接调用,精品中的精品-vb to do 2D game engine, the various functional modules for classification, can be directly called VB, quality of products
vbGORE
- 一个完全的MMORPG引擎- vbGORE v1.0 Dear user, This download had to be trimmed down due to size limitations. All of the code is included, but thats it. The needed files to run the code have been removed from the download to fit the file on the site. Y
General3DGraphic
- 3D游戏开发相关书籍 详细描述了游戏中图形方面的基本知识-3D game development related books, a detailed descr iption of the game graphics basic knowledge
landscape_1
- Basic terrain rendering from heightmap files, export to VBO s and basic LOD
Game_loops
- Here are some basic examples of a few types of game loops
GameEngineFramework
- 实现游戏引擎的基本框架摄像头。地形渲染。A*算法,自动寻路。粒子系统-The realization of the basic framework of game engine camera. Terrain rendering. A* algorithm, automatic routing. Particle System
sumo
- basic stamp program for sumo bot robot kit from paralax
AI_for_Game_Developers
- Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throu
Sodoko_source_vb
- Sodoko source game by visual basic
tetris_tutorial_sdl
- it is a basic code for tetris.
!Skippers
- A basic ascii game framework ... first version. Tweaked to create a game called Skippers.
Volumeoffog
- 体积雾的实现基于directX 基本的原理和代码等-Volume of fog to achieve the basic principles based on directX and code, etc.
bsgl
- 我写的HGE的OGL PORT。 实现了HGE最基本的功能。-It s my HGE port based OpenGL. Only basic functions. homepage: http://code.google.com/p/bsgl/
DeadManVB
- Visual Basic 6 OpenGL game engine test
