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3DEngine
- 3d引擎,没有用API。用的OpenGL. 包括 建筑3d模型 旋转模型 平坦阴影 光照 控制操作 -3d engine, did not use API. Using OpenGL. Including construction 3d model of a flat rotation model of the shadow of light control operations
StencilMirrorShadowDemo
- D3D中的模板缓存,实现一个镜子的效果,比国内且包含了阴影,含源码-D3D in the stencil buffer to achieve a mirror effect, and contains more than a shadow over the domestic, with Source
DragRigidbodyShadow
- unity3d 开发引擎 影子的形成 拖拽影子-shadow unity 3d
CSSMTestDX9
- Camera Space Shadow Maps Demos by Microsoft Corp. This source code use Direct3D9 Engine.
Isometric-engine
- 斜视角图形引擎的设计 这是讲述斜视角图形引擎的设计原理 目录 1.视角的选择和坐标变换 2.地表的数据组织及滚屏 3.动态地表的实现 4.物体的绘制及遮挡运算 5.复杂的精灵控制 6.让场景更生动 7.深入了解物体精灵 8.精灵的影子处理-Squint angle graphics engine design is about the design principles of the oblique perspective graphics engine
BlossomEngine
- GPU PRO介绍的图形渲染引擎 D3D与OPENGL之前的移植-- quad-tree scene management - per-pixel lights (forward shading) - sunlight and spot light shadows (hardware shadow maps) - sky-box - full-scene bloom
Shadow
- 游戏引擎中的实时阴影制作效果源码,效果真实感强-Game engine source real-time shadows produced results, the effect of the strong sense of reality
GaussBlurTest1
- unity3d 引擎 高斯模糊算法的shadow文件,用于文字或图片的模糊效果-unity3d engine Blur Gaussian blur algorithm shadow file for text or image
