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NIBBLES2
- 贪吃蛇游戏,BASIC编写的,对于算法学习有一定帮助,其实是参考了 DOS7.0自带的哪个。-huge memory games, BASIC, prepared for the learning algorithm will definitely help, in fact, made reference to the built-in which DOS7.0.
Guess心灵感应程序
- 心灵感应程序事实上是利用了两张图片的替换给使用者的心理暗示让人感觉琢磨不透。程序中使用了部分检测系统配置的代码,检测CPU速度的代码为汇编语言混合编程。-spiritual induction process is in fact the use of two pictures of the replacement for users of the psychological suggestion give people the impression pondering not penetrat
CatCatchRat.rar
- 实际上这是VC.NET的源代码,因为在VC++6.0下不能编译,因此编译本程序您需要安装vs2005及以上版本。 本游戏主要是侧重算法和动画生成方面的知识与技能,通过游戏我们一般都能学到很多东西,有空闲的时候值得一看。,In fact, this is the source code VC.NET because in VC++6.0 can not be compiled, the compiler of the procedures you need to install vs200
yxxb
- 很久以前放在个人主页上的算24游戏,其实就是提供了一个算24的方法。有VBSccript写的,看看吧-A long time ago on the personal home page count of 24 games, in fact, provides a 24-count method. There VBSccript written to see if it
zqiong
- 魔方矩阵,相信很多人在学校都碰到过,其实代码很简单的。-Matrix Cube, I believe many people have come across in schools, in fact, very simple code.
snake
- VC++新手写的贪吃蛇游戏,界面和功能都比较粗糙,希望对于初学者有所帮助。其实通过这种小游戏的编写,你会学到很多和游戏无关的东西,这就是学习编程一个提高的过程,程序不在简单与复杂,关键是这种结果的背后你能得到多少你不知道的东西。-VC++ new handwritten Snake game, interface and features are relatively rough, want to be helpful for beginners. In fact, through the pr
qtdl
- 大一时做的一个作业,其实很不好玩,又贪吃蛇改编-Freshman to do a job, in fact, very fun, but also adapted Snake
NetRusBlock
- 模仿火拼俄罗斯写的,支持网络对战...实际上就是你能看见对方游戏界面啦,小时候写的,比较混乱...大家看看就算了-Written in imitation of Rush Russia to support online play ... in fact, the game interface, you can see each other friends, a child to write, a bit confusing ... even if we look at the
20119721307608
- 华中科技大学的张浩写的九江麻将源程序,很精悍的代码,很不错!编译运行环境:C++Builder6-Since World War II submarine in August 1999, version 1.0 has been released, almost every day my friends to obtain the original code. Because I did not meet their requirements, and the " offending&q
scanlei
- 其实软件的界面美化,除了控件的合理安排位置和大小,配色也很重要,要协调。-In fact, the interface of the software landscape, in addition to reasonable arrangements for the location and size control, color is also very important to coordinate.
angry_bird_tanqiu_demo
- 使用vs2010写的愤怒的小鸟游戏弹球演示,研究游戏物理建模(一) 匀速与加速运动的生成。注意哦,并不是完整的愤怒的小鸟游戏,而只是完成了游戏中的某一个小功能。为了减少压缩包大小,上传之前删除了一些编译生成的临时文件,有朋友因为这个在编译的时候遇到了warning与error,其实不用怕,编译器会在第一次编译链接的时候再次生成这些文件,我们只要二次编译就可以了。请注意要把Debug目录中生成的canvas.exe拷贝至外层文件夹中再运行,否则不能加载资源文件。-A vs2010 write an
