搜索资源列表
RolePlay
- 一个基于J2ME的RPG游戏,利用Canvas实现场景的移动和人物的各项属性,是学习J2ME游戏开发的理想参考-a J2ME-based RPG, using Canvas achieve scene and the movement of the characters attributes, J2ME is a learning game development ideal reference
canvas
- 动画显示问题之排列贴图,利用贴图的方法来产生动画。
电话
- 电话 //创建以画布为依托的简单场景图对象,没有多个Locale SimpleUniverse u=new SimpleUniverse(c) u.getViewingPlatform().setNominalViewingTransform() //创建分支组对象 BranchGroup scene=createSceneGraph(c) //组装,分支组 对象加到 场景图 u.addBranchGraph(scene) //带场景图的画
TimerDemo
- 定时器:设定定时器的运行时间、绘制数字的Canvas对象、滚动屏幕、绘制数字的坐标点、用于生成0或1的随机数-Timer: set the timer run-time, rendering the number of Canvas objects, rolling screen, the coordinates of points drawn figures, used to generate a 0 or 1 of the random number
Canvas
- 这是一个弹珠台游戏, 相信大家并不陌生, 但未必尝试过自己编写这样的游戏吧, 在这与大家分享游戏源码,望大家喜欢!-This is a Pinball game, I believe we are not unfamiliar, but not tried to write their own games like it, in this game and share source code, hope everyone likes!
juego_armar_j2me.2430
- J2Me, game canvas , midp 2.0
PPocketBoxing
- 在游戏中,主要的一些类构成有Pocket Boxing、Boxer、Enemy、GameCanvas。其中Pocket Boxing类继承了MIDlet类,用来进行MIDlet的Live Cycle控制;Boxer存储了玩家的拳击手的信息,进行拳击手的描绘;Enemy存储电脑控制的拳击手的信息,进行拳击手的描绘,它继承了Boxer类;GameCanvas继承了Canvas类,进行画面的描绘与操作-In the game, the main classes constitute Pocket Bo
snack
- 贪吃蛇,含源码,运行程序,实现Canvas和MIDlet函数,和分数记录排名,-Snake, including source code, run the program, to achieve Canvas and MIDlet function, and scores of records ranked
ball
- 该程序用不同颜色的小球的运动轨迹来画出一幅抽象图画。小球共有七个,分别是红,绿,蓝,黑,白,靛青,橙黄色。小球在画布的上方分别间隔相等的距离,同时出发,但各个球的运动速度是逐渐减少的。第一个球最快,从第一个球到第六个球速度逐渐递减,且球的运动方向是逆时针,第七个球是顺时针运动。球的运动轨迹模拟光的反射。以边界的法线为对称轴的对称直线,即小球运动轨迹直线的入射角度等于反射角度。-The program with a different color ball trajectory to draw a
Henway2
- A simple Game Canvas sample code
LateCanvas
- simple j2me game canvas
LunarLander
- Javascr ipt游戏,人工登月,使用HTML canvas绘图,IE9以下浏览器不支持!-Javascr ipt games, artificial moon, using the HTML canvas drawing, IE9 browser does not support the following!
batten
- 首先用背景色清空画布,然后画食物,其次是通过for循环将贪吃蛇的每个蛇块画在画布上,以此达到游戏效果。 C#实现,有参考价值。-First empty the canvas with the background color, and then draw the food, followed by the for loop Snake snake block painting on canvas in order to achieve gaming effects. C# impleme
canvas
- 摘要:VC/C++源码,游戏编程,回合制游戏,VC游戏源码 Visual+C++编写的一个回合制游戏演示源码,源码编译环境为vs2010,希望能和大家一起交流,共同学习,共同进步。请注意,要运行生成的EXE文件,请先将EXE文件从Debug目录中拷出来,放到上一级与图像文件同级的目录下。 -Abstract: the VC/C++ source code, game programming, turn-based games, VC games source
monster-defence
- 一个html5 canvas塔防小游戏。简单易懂,趣味性强。-Html5 canvas tower defense game. Simple to understand, interesting.
agame
- html5+javascr ipt编写的小游戏,非常适合初学者,主要通过canvas元素来编写,代码非常容易读懂-game html5+javascr ipt written, very suitable for beginners to write, mainly through the canvas element, the code is very easy to read
0228
- Surface的一些基本的使用 Surface的一些基本的使用-import java.util.ArrayList import java.util.List import android.content.Context import android.graphics.Bitmap import android.graphics.BitmapFactory import android.graphics.Canvas import android.gr
brick
- 使用html5 canvas 开发的一个打砖块游戏,代码简单-Use the HTML5 canvas the development of an Arkanoid game
puzzle
- 使用html5的<canvas/>和javascr ipt標籤所寫的拼圖遊戲,圖片分成九格并取走一格,將圖片還原成原來樣子則過關,希望對大家學習canvas和javascr ipt有幫助-The use html5 <canvas/> Written and javascr ipt tags jigsaw puzzle picture is divided into nine grid and remove a grid, restore the original loo
Trains_(BuilderCPPGame-pl)
- This game is written in Borland C++ Builder 5. The player should join the stations (numbers) and do not cross existing track (lines) and stations. It s a good example for using Canvas component. Have a fun :) Jaroslaw Jasinski