搜索资源列表
lianlian
- 用VC6++写的一个简单的类似连连看一小游戏,里面有时间的限制,-with VC6 write a simple 1000 block of Terry Avenue similar to a small game, there are time constraints,
Particle
- 基于C++的烟花游戏编程,符合重力等物理条件制约-Based on the physical conditions of C++, fireworks game programming in line with gravity constraints
Three_digit_puzzel
- We are given two 3-digit numbers called S (start) and G (goal), and also a set of 3-digit numbers called forbidden. To solve the puzzle, we want to get from S to G in the fewest possible moves. A move consists of transforming a number into anothe
GameVHDL
- 在游戏开始前,按下clear键开始点阵像素的扫描,每次显示一个点,在1.6s的时间内将用到的点阵的16个点扫描一遍以检查好坏; Re(复位键)重新开始,按下时数码管显示分数清0,重新产生第一个方块; le键实现左移,ri键实现右移; 由于资源限制,采用一个数码管显示分数,每消一行时,数码管分数加一,加到10时重新自动变为0; 用一个拨码开关控制下落的速度,置1时快速0.6s,置0时慢速1s -Lattice pixel scanned each time a point be
