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uCOS-II V2.52--Keil for MCS51
- 本文面向首次接触uC/OS-II的程序员,为他们介绍一下这个系统的一些基本特征和编程上的注意事项,并介绍几个值得了解的API。本文作者已经成功的将uC/OS-II移植到几种不同CPU之上。包括EPSON S1C33和Sunplus unSP™ 等,积累了丰富的经验,现在愿意和朋友们分享这些经历。希望本文的资料对于希望使用这个系统来开发的朋友有所帮助-for this first contact uC / OS-II programmers to introduce them into
实用C语言接口技术与实例
- 特别实用的c语言单片机编程技术,对于有汇编语言转为c语言编程的朋友来说应该是非常难得的资料,我是费了好大劲才弄到手的,千万不要错过,不过文件是pdg格式的,要到网上下载一个wdl阅读工具-particularly useful c microcontroller programming language, some assembly language to C Language Programming friends should be very rare, I would be a big f
ucosII_vc
- 把usII移植到windows下,是一个学习嵌入式系统的例子,对初学者很有帮助 -uC/OS II ported to Visual C of Windows environment. It is a good example for beginners to learn how to do embedded programming.
small_rtos
- 在嵌入系统中使用RTOS是大势所趋。原因主要是现在在大多数情况下编程效率比执行效率重要(单片机便宜嘛)。本文件适用于51单片机-embedded systems in the use of RTOS is the general trend. The main reason is that in most cases than the efficiency of programming efficiency in the implementation of important (SCM chea
ucos2 触摸屏
- 编程实现对触摸屏的控制;、用ARM SDT 2.5;ARM 应用程序的框架结构;能够在LCD 上进行格式化输出-Programming right Touchscreen control; Using ARM SDT 2.5; ARM applications for the frame structure; The LCD can be formatted for output
ucos2 电机控制
- 实现ARM 芯片的一对PWM 输出用于控制直流电机的转动,通过A/D 旋钮控 制其正反转及转速。编程实现ARM 的四路I/O 通道实现环形脉冲分配用于控制步进电机的转动,通过 A/D 旋钮转角控制步进电机的转角。-ARM chip to achieve a PWM control for the DC motor rotation, the A / D control knob and the speed of its reversion. Programming ARM 4P I /
ucos2 can总线通讯
- 编程实现MCP2510 的CAN 总线通讯;两个UP-NetARM3000 通过CAN 总线相连接。ARM 监视串行口,将接收到的字符发送 给另一个开发板并通过串口显示(计算机与开发板是通过超级终端通讯的)。即按PC 键盘通 过超级终端发送数据,开发板将接收到的数据通过CAN 总线转发,再另一个PC 的超级终 端上显示数据-Programming MCP2510 CAN bus communication; Two UP-NetARM3000 CAN bus link. ARM su
ucos2 显示驱动
- 并用编程实现两种LCD 驱动方式的基本原 理和方法;1.用总线方式直接驱动带有驱动模块的LCD。 2.用ARM 内置的LCD 控制器来驱动LCD。-programming using two LCD driver means the basic principles and methods; 1. With direct bus driver with the LCD driver modules. 2. ARM with a built-in LCD controller to dri
32位嵌入系统编程
- 32位嵌入式系统编程教程,应用软件开发,系统底层驱动等-32 Embedded Systems Programming Guide, software application development, systems driven by the bottom
ZLG_CFandZLG_FS
- ZLG_CF与ZLG_FS例子,在uCos-II编程通过-ZLG_CF with ZLG_FS example, in uCos-II programming through
ucOS-II-GPRS
- ucOS-II应用源码:通过对串口编程来控制GPRS扩展板,实现发送固定内容的短信,接打语音电话等通讯模块的基本功能。利用开发平台的键盘和液晶屏实现人机交互。-ucOS-II application source : Serial Programming right to control the GPRS expansion boards, achieve this fixed content of the messages, then fight voice telephone communi
ucOS-II-AD
- ucOS-ii应用实例:基于ARM与ucOS-II的多通道仪表数据采集系统。采用多任务编程方法,每个任务监视一路AD转换,并将转换结果在液晶屏上用一个条形图显示。-ucOS-ii application examples : Based on the ARM and ucOS-II of the multi-channel Instrument Data Acquisition System. Multi-task programming method, each task surveillan
s3c44b0xianshiping
- 本程序用于演示LCD的驱动和编程方法 其中包括初始化设置、坐标位置、色彩选定、作图方法等。 运行此程序时,LCD上将显示数个实心圆 如果是彩屏,那么共有8个两两相邻的实心圆,它们的颜色不停的变化,直到256种色彩显示完毕。 其中每个圆的颜色和它的外切正方形的颜色相反,也就是它们的和为256。 实验者可以模仿本程序,编写更多的图形函数。 新的lcd演示程序中加入了灰度屏,(16级),注意lcdtype等于16。-the procedures for
ucosIIRTC
- ucos下完成时钟显示及别的任务,编程平台为SDT2.51,c代码-OUT complete clock display and other tasks, programming platform for SDT2.51, c code
ucos_IIS
- S3C44B0X 自带的IIS 音频接口的使用,通过 DMA 数据传输方式编程实现对wav 声音文件(不超过 10 秒)的循环播放。 -S3C44B0X built-in IIS audio interfaces use, through DMA data transmission programming right wav sound files (not more than 10 seconds) to broadcast the cycle.
ucGUI_Programmer_Reference_Manual
- 现在ucGUI在嵌入式上面使用得越来越广泛,提供翻译的中文版的编程手册,方便大家进行程序编写。-now embedded in the above ucGUI increasingly widespread use, provide translation of the Chinese version of the manual programming to facilitate the procedures for the preparation.
uCOS-II.Programming.template
- LPC2148微处理器ARM7开发板编程模板,带uCOS-II操作系统模板-Lpc2148 microprocessor arm7 development board, take ucos programming templates- ii operating system template
uCOS.II.V280.Advanced.Programming.Code
- uCOS-II-V280高级编程设计代码uCOS-II-V280 Advanced Programming Code -uCOS-II-V280 Advanced Programming Code
cocos3d-Programming-Guide
- cocos3d框架是一个针对IOS平台上复杂的3D应用开发框架。这个文档是使用cocos3d引擎的简单编程指南,描述了该框架的构件,并提供了开发IOS平台上基于cocos3d框架的指导和最佳实践。-The cocos3d framework is a sophisticated 3D application development framework for the iOS platform. This document describes the framework components an
High-quality-CPPaC-Programming-Guide
- c&c++编程难点以及指出了学习过程中的难点-c & c programming difficulty and pointed out the difficulties in the learning process
