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MyTerrain1
- OpenGL显示地面,3维动态场景,可漫游-OpenGL display floor, 3-D dynamic scenes, can roam
TravelViewer
- osg中的场景漫游中的实现视点切换,按M键可以切换-The scene of viewpoint roaming switch
MyDTM
- 一个数字地形程序。主要功能有:DEM数据读取,归一化;OpenGL中为DEM添加纹理数据;OpenGL中场景漫游操作;添加3ds模型到OpenGL场景中。-A digital terrain procedures. Main functions: DEM data read, normalized OpenGL texture for the add DEM data OpenGL scene roaming in operation add 3ds model to OpenGL sce
source
- OpenGL编程,类似于CS的三维场景漫游,附带碰撞检测功能-OpenGL programming, the CS-like three-dimensional scene roaming, with collision detection
FractalTerrain
- OpenGL 编写的三维场景模拟程序。可以实现实时漫游。使用键盘方向键控制。-OpenGL three-dimensional scenes of the preparation of the simulation program. Can achieve real-time roaming. Use the keyboard arrow keys to control.
MyPathTown
- vc++环境下调用vega函数,实现自定义路径漫游小镇场景。对用vega做漫游很有用的-vc++ environment vega call function, the definition of the path of self-town scene roaming. To do with roaming vega useful
EngineDemo
- OpenGL3d游戏引擎场景漫游系统接口设计-OpenGL3d game engine interface design
cjmy
- osg场景漫游,是肖鹏等写的一个源代码,感觉很有意思。-osg TanvelMannipulator
3DSLoader
- 实时图形课程设计,有3D文件读取,天空盒子,场景漫游-Real-time graphic design courses, there are 3D file read, the sky box, scene roaming
VRML-classroom
- VRML做的网络三维教室真实场景,能自由漫游浏览,教室中多媒体具有收缩,播放功能-Web 3D VRML to do the real classroom scenes, be free to roam browsing, multimedia classroom with shrink playback
assig4_modellingzoo
- 用openGL实现三维的场景漫游,用鼠标键盘控制,并导入3ds文件-Three-dimensional scene using openGL roaming, with the mouse and keyboard control, and import 3ds files
OpenGLGettingStarted
- 此代码为< OpenGL游戏编程> 一书的源代码。内容包含: 游戏开发快速入门、OpenGL程序框架、OpenGL变换、OpenGL光照、材质和纹理、OpenGL字体、摄像漫游、构造开空和地形、模型载入、实时阴影、DirectInput的使用、DirectSound的使用、游戏中的物理模拟、粒子系统、构造游戏引擎、3DRPG游戏、Quake室内场景实例等-This code is < <OpenGL游戏编程> " Was Written in the s
RobotGoHome
- 实现机器人场景漫游~~还有房子的搭建~~ 包含简单的房屋场景搭建-Robot roaming the scene ~ ~ ~ ~ there is a house built housing that contains a simple scene set up ~ ~
Cone
- 将DCM图像立体化5 虚拟场景漫游 将DCM图像立体化5 虚拟场景漫游-The DCM three-dimensional images of virtual scene roaming the 5 DCM 5 three-dimensional virtual scene image roaming
smooth
- 应用opengl实现纹理映射和场景漫游,使用小飞机模型-using opengl to realize the texture mapping and jogging in the environment,using a little plane model
FIGHTERTEST
- 应用opengl实现纹理映射和场景漫游,使用小型战斗机模型-using opengl to realize the texture mapping and jogging in the environment,using a little plane
OpenglFrame
- Opengl实现的3维场景漫游,有碰撞检测,类似CS地图,新手可以看看,高手就不用看了-Opengl to achieve three-dimensional scene roaming, collision detection, similar to the CS maps, novice can see, experts do not read
EagleEye
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游,特别适用于游戏和方针软件的开发,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, especially suitable for the game and policy of the development of software, have the extremely high learning value, qu
OGL05
- 让使用者进行场景漫游。按up键前进,down键后退,left键左转,right键右转,page up键抬头,page down键低头。
cmy2
- 本次三维图形设计,我所设计的主题为——荷塘月色。描绘的是一幅在月光下荷塘中荷花开闭的场景,同时还配有雾气和背景音乐,使场景更加梦幻和充满诗情画意。 完成对场景及三维图形的设计,我采用了如下技术。首先,使用一些常见的基本图元去构成场景中的图形元素,指定各顶点的坐标,并用显示列表进行排列;其次,添加时间轴控制函数,对荷花的开闭、月亮的移动、雾气的时有时无进行控制;再次,使用键盘交互进行场景漫游;第四,添加了雾化效果,增加了场景的真实性和梦幻效果;第五,添加了背景音乐,使场景更加生动,有助于表现主