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Lesson10
- 用opengl来实现三维场景的漫游。 其中墙壁是用bmp图片纹理。 不具备撞墙返回功能。 用键盘方向键控制视角。-Use opengl to achieve three-dimensional scene roaming. One wall is bmp image texture. Do not have the wall to return to function. Using the keyboard arrow keys to control the angle.
laser3d.tar
- 一个使用opengl显示简单场景的小程序,实现了漫游和三角化等。-A simple scene using the opengl display a small program to achieve the roaming and triangular and so on.
source
- OpenGL编程,类似于CS的三维场景漫游,附带碰撞检测功能-OpenGL programming, the CS-like three-dimensional scene roaming, with collision detection
openGL2.0
- openGL漫游2.0+地面纹理 +天空 +光照 +跳跃 +粒子效果-OpenGL roaming 2.0+ the ground texture++++ bouncing sky light particle effects
44
- 【例程3】形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, through the OpenGL rendering terra
VR_with_OpenGL
- 开发环境为VC,结合OpenGL,实现了在鼠标拖动情况下的虚拟漫游。程序有代码注释。-Development environment for the VC, combined with OpenGL, the realization of a mouse drag in the case of virtual roaming. Procedure code Notes.
plane_roaming
- 编程环境为VC,结合OpenGL,实现了飞机在虚拟场景中的漫游。可以自动漫游,也可以键盘控制漫游方向。-Programming environment for the VC, combined with OpenGL, the realization of the plane in a virtual scene roaming. Automatic roaming, roaming can also control the direction of the keyboard.
MDIFractal
- 第1章 分形 1.1 分形的定义 1.2 分维 第2章 迭代函数系统 2.1 压缩映射 2.2 迭代函数系统(IFS) 2.3 拼贴定理 第3章 一般图像的分形压缩方法 3.1 图像的表示方法与图像的均方误差 3.2 分形压缩的简化方法 3.3 压缩实例 3.4 问题与改进方向 -Chapter 1 Fractal 1.1 Fractal Fractal Dimension 1.2 definitions in Ch
lod_program_source
- 利用OpenGL实现的三维漫游,根据颜色由浅变深,使人产生立体感。-The use of OpenGL to achieve three-dimensional roaming, according to the color change from shallow depth, to create three-dimensional sense.
A04
- 学OpenGL编3D游戏_CAI,非常好的opengl学习实例,这是第2个实例:摄像机漫游程序-Xue OpenGL made 3D games _CAI, very good learning opengl examples, this is the first two examples: the camera roaming procedures
CHAPTER13
- 用opengl与VC++实现的3D场景的漫游! 对想学计算机图形学的很有帮助!-opengl for 3D
CHAPTER12
- 用opengl与VC++实现的3D场景的漫游! 对想学计算机图形学的很有帮助!-Use opengl with VC++ implementation of the 3D scene roaming! Want to learn computer graphics for the very helpful!
engine
- 利用OpenGL实现了图像的渲染和漫游控制-Implementation using OpenGL image rendering and roaming control
virtualcampusroamingsystem
- 学术论文;基于OpenGL实现虚拟校园漫游系统-Theses OpenGL-based virtual campus roaming system
code_vc
- 该系统设计主要用vc++和opengl实现漫游场景,在三维仿真中应用非常广泛,欢迎大家下载-The system is designed to use vc++ and opengl scene to achieve roaming in three-dimensional simulation of a wide range of applications, are welcome to download
OpenGLShowText
- 本例程主要介绍了如何在OpenGL中显示文字,并且介绍了摄像机漫游的方法,很值得大家借鉴学习。-Introduced the routine of how to display text in OpenGL, and introduced the method of roaming camera, it is worth learning from.
virtualreality
- 利用opengl和vc++开发的虚拟现实的源代码,读取模型数据文件并展示,同时实现了漫游等功能。-Use opengl and vc++ development of virtual reality' s source code, read data files and display model, while features such as roaming.
Opengl1
- Vc++中opengl实现建筑物虚拟漫游-Vc++ in the realization of building a virtual roaming opengl
GLUT_TRY
- 教你使用GLUT创建OpenGL窗口,并绘制一个可漫游的雪人场景-To teach you to use GLUT to create OpenGL window and draw a snowman roaming scenarios
planet3d
- 通过使用C#和OPengl构建出一个地球的模型,可以漫游,缩放等-Through the use of C# and OPengl to build a model of the Earth may be roaming, zooming, etc.