搜索资源列表
Wordware.Vector.Game.Math.Processors
- 游戏编程与数学的应用,一本相当不错的游戏编程介绍,英文版-game programming and mathematical applications, a very good game programming, English
Beginning.Direct3D.Game.Programming.2nd.code
- Beginning Direct3D Game Programming的第二版源代码,是学习D3D必备书籍之一
GPUTerrain
- CRM,.Game.Programming.Gems.6 上的GPU渲染地形程序。完整。-GPU Terrain Rendering from CRM,.Game.Programming.Gems.6.
Wordware.Publishing.OpenGL.Game.Development.eBook-
- OpenGL游戏开发编程(英文原版)介绍了采用OpenGL进行编程的全部知识,很全面-OpenGL game development programming (English original) introduced the use of OpenGL to program the full knowledge, very comprehensive
focus.on.3D.terrain
- 国外著名的游戏编程书籍及其附带源码,教您如何详细的设置光照和纹理来渲染整个地形。值得借鉴-Game Programming famous book and its accompanying source code to teach you how to set up a detailed rendering light and texture to the whole terrain. Be used for reference
oglmdi2
- have included this Multiple Document Interface example here because any game development requires a good editor for constructing the world or models. The editor should provide multiple views of the scene and therefore the most intuitive method is to
Beginning-Game-Programming-2005
- Beginning game programming fist edition.
Mathematics.for.3D.Game.Programming.and.Computer.
- Mathematics.for.3D.Game.Programming.and.Computer.Graphics is a a book for those who wanna specialise in video game programming especial in mathematic for games
Beginning-OpenGL-Game-Programming-Source-Code
- RAR Archive. Application to the same titled book.
OpenGLGameProgramming
- OpenGL 游戏编程有48个实例 OpenGL教程 chm文档-OpenGL Game Programming in 48 examples
SourceCode
- BEGINNING DIRECTX 10 GAME PROGRAMMING BY WENDY JONES ,此书中的所有例子代码!-BEGINNING DIRECTX 10 GAME PROGRAMMING BY WENDY JONES ,There are all of the example of this book!
Beginning.OpenGL.Game.Programming.2nd
- OpenGL Game Programming 2nd.pdf
Game-Programming-of-OpenGL
- OpenGL游戏编程,基于vc++,是3d游戏编程爱好者的入门书籍-OpenGL Game Programming, based on vc++, is the Introduction to 3d game programming book lovers
OpenGL.Game.Programming
- OpenGL 游戏编程教程 英文翻译版 扫描版 -Game programming with OpenGL,it is a very good book!
Introduction.to.3D.Game.Programming2
- 龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.
3D-game-programming-master-skills
- 3D游戏编程大师技巧 3D游戏编程大师技巧-3D game programming master skills 3D game programming master skills
3D-GAME-PROGRAMMING(PERFECT)
- DirectX游戏编程基础,条理清晰,注释全面。-DirectX game programming foundation, clarity, Notes comprehensive.
OpenGL-game-programming-
- OpenGL游戏程序设计(源码)+ 扫描版文档-OpenGL Game Programming (source)+ scanned version of the document
Game-Programming-Gems-7
- 游戏编程精粹系列的最新一本,内容涉及通用编程、数学和物理、人工智能、音频、图形学、网络和多人游戏、脚本和数据驱动系统等内容,具有较强的先进性和通用性。提供了本书的源程序、演示程序以及需要的各种游戏开发的第三方工具-Game Programming Gems series, the latest one, covering the contents of generic programming, mathematics and physics, artificial intelligence, a
3D Game
- 这是一本介绍 Direct3D 10 交互式计算机图形编程的书,主要侧重于游戏开发。它涵盖了 Direct3D 与着色器编程的基础知识,读者在掌握这些内容之后,将有能力阅读更高级的技 术书籍。本书分为 3 个主要部分。第 I 部分讲解了贯穿全书的数学工具。第 II 部分涵盖了 基本的 Direct3D 编程技术,比如初始化、定义 3D 几何体、放置摄像机、创建顶点/像素/ 几何着色器、光照、纹理映射、混合和模板。第 III 部分主要是运用 Direct3D 实现一些 有趣的技术和特殊效果,比如使