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MyDTM
- 一个数字地形程序。主要功能有:DEM数据读取,归一化;OpenGL中为DEM添加纹理数据;OpenGL中场景漫游操作;添加3ds模型到OpenGL场景中。-A digital terrain procedures. Main functions: DEM data read, normalized OpenGL texture for the add DEM data OpenGL scene roaming in operation add 3ds model to OpenGL sce
Opengl_manyou
- OpenGL漫游程序,场景中有天空盒子,有房子,还有喷泉-OpenGL roaming procedure, the scene in the sky boxes, a house, there are fountains
ShadowTechniques
- 演示如何在3D场景中处理物体的阴影. VC++ Opengl 版本.-Demonstrate how the 3D scene to deal with the shadows of objects. VC++ Opengl version.
SnowWorld
- OpenGL实现的场景,雪花飘飞的美妙场景-OpenGL implementation of the scenes, snowflakes飘飞beautiful scene ~ ~
cvery_3453453523
- opengl中导入3ds文件 用于构建场景环境-3ds file import opengl build a scene for the environment
MyLOD
- OpenGL三维场景建立,基本的虚拟现实实现-OpenGL,3D,VR
SphereWorld
- OpenGL编写的虚拟场景,用的了纹理处理一些基本知识-Prepared OpenGL virtual scene, the texture used to deal with some basic knowledge
LSystemTree
- opengl+ vc++6.0 编写的场景,树。-opengl scenes to prepare the tree.
FractalTerrain
- OpenGL 编写的三维场景模拟程序。可以实现实时漫游。使用键盘方向键控制。-OpenGL three-dimensional scenes of the preparation of the simulation program. Can achieve real-time roaming. Use the keyboard arrow keys to control.
viewmove
- opengl中场景漫游能用到的,可以放大或缩小物体,改变观察的视点就行了-opengl viewmove
openglCSEnvironment
- opengl做的CS三维场景,模拟CS中场景进行的渲染-opengl to do CS three-dimensional scene to simulate the scene rendering CS
QuakeBsp
- opengl游戏编程中室内场景编程的实例-opengl game programming with indoor scenes programmed examples
OpenGL
- OpenGL场景中实现鼠标托运,旋转物体的学习例程.-OpenGL scene to achieve the mouse checked, rotating objects, learning routines.
OpenGL
- 在三维应用环境中,旋转轴的准确表示是正确实现三维旋转的关键。通过将鼠标位置的 二维变化转换为一个辅助坐标系中的三雏旋转轴和旋转角度,进一步得到了该轴在世界坐标系下的 表示,并采用绕旋转轴反向旋转观察点的方法在OpenGL中实现了用鼠标交互式任意旋转三维场景 的功能。-In the three-dimensional environments, the axis of rotation to achieve accurate three-dimensional rotation th
3Dscene
- opengl开发的一个简单3D场景,实现了模型计算和贴图,以及利用键盘和鼠标进行控制-opengl development of a simple 3D scene to achieve a model and texture, and the use of keyboard and mouse control
OpenGl
- OpenGL编程,基于Visual C++,指环王特效,ASE模型读取,火焰的绘制,场景的绘制.-OpenGL programming, based on Visual C++, Lord of the Rings special effects, ASE model to read, draw fire, scene rendering.
OpenGLGettingStarted
- 此代码为< OpenGL游戏编程> 一书的源代码。内容包含: 游戏开发快速入门、OpenGL程序框架、OpenGL变换、OpenGL光照、材质和纹理、OpenGL字体、摄像漫游、构造开空和地形、模型载入、实时阴影、DirectInput的使用、DirectSound的使用、游戏中的物理模拟、粒子系统、构造游戏引擎、3DRPG游戏、Quake室内场景实例等-This code is < <OpenGL游戏编程> " Was Written in the s
Opengl
- 一个opengl在vs2010下的模版,已经包含了旋转缩放等功能,只需在DrawScene()函数中添加内容即可绘制opengl场景-Opengl under a template in vs2010, already contains a rotating zoom and other functions, just DrawScene () function to add content to draw the opengl scene
Delphi.OpenGL.dynamic.scenes.production.code
- Delphi编程设计OpenGL动态场景制作代码Delphi Programming OpenGL dynamic scenes production code -Delphi Programming OpenGL dynamic scenes production code
yuxueshishimoni
- 农业场景中下雪和积雪的实时模拟 opengl 粒子系统 雨雪 农场 纹理映射技术 融合 技术-Agriculture in the snow and snow scenes, real-time simulation of rain and snow particle system opengl texture mapping technology fusion farm