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DrawLineFinalEdition
- 使用WIN API编写的图形界面版本的图中两点之间最短路径求解演示程序.VC6工程-use WIN API prepared by the graphical interface version of the map shortest path between two points for Demonstration Program. V C6 works
bmp
- Delphi7.0实现将BAP图片放大,主要是利用Win API来实现此功能
Ogre32
- win api创建窗口传递给ogre,用ogre渲染该窗口
opengles
- 一个学习及工作实践中经常要用的,必备的API手册,希望用opengl es的朋友有帮助-A study and work practice win usually need to use of, essential API manual, hope that the friend who use the opengl es is helpful
Point_In_Polygon
- 用于判断光标是否位于所指定区域内的完整源码。比Win API的内置函数要强大的多。特别适合复杂图案的判断。-a source code to determine if the the point is in the range set by a complex describtion.
OPENGL
- 用window api编写的OPENGL框架-opengl framework with win api
OOGLFrame
- 基于VC的opengl框架,不使用GLUT的窗口,使用win api!-Opengl framework based on the VC, do not use GLUT window, use the win api!
Texture
- VC环境下的opengl位图读取,使用win api窗体!-Opengl bitmap read in the VC environment, using the win api form!
vega-USB-
- vega程序读取USB摇杆数据的设计实现 本程序的核心是用joyGetPos这个win api函数,为了能正常调用它,需要在程序始端添加“#include <mmsystem.h>”。-vega program design and implementation of this program to read USB joystick data core joyGetPos this win api functions in order to correctly call it,